Log in
Search
Top posters
Hiro Onoyuga (1279) | ||||
dragoon master dj (1001) | ||||
Leji_hyuga (844) | ||||
Camcam417 (478) | ||||
Yahiko (466) | ||||
Alexandrite Night (434) | ||||
Ace Akau (362) | ||||
Danzi (240) | ||||
Chinkuko (193) | ||||
Uchiha (188) |
Who is online?
In total there are 2 users online :: 0 Registered, 0 Hidden and 2 Guests None
Most users ever online was 64 on Thu Nov 14, 2024 4:37 am
Social bookmarking
Bookmark and share the address of Ultimate Naruto RP on your social bookmarking website
Bookmark and share the address of Ultimate Naruto RP on your social bookmarking website
Jutsu Shop
+7
Danzi
ace mccloud
Alexandrite Night
Camcam417
dragoon master dj
Leji_hyuga
Hiro Onoyuga
11 posters
Ultimate Naruto RP :: Registration Area & Creation Center :: Jutsu Registration & jutsu creation Center
Page 1 of 2
Page 1 of 2 • 1, 2
Jutsu Shop
Rank Jutsus:
- Spoiler:
- E-Rank Jutsu
Body Replacement Technique-This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person
Clone Technique- This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Rope Escape Technique- A basic jutsu taught at the Konoha Ninja Academy, this jutsu allows a ninja to free themselves if they have been tied up.
Transformation Technique- This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object
Running on objects/water technique-this jutsu allows ninja to climb trees an builden this is good for dodging an stratagie.
D-rank jutsu
Body Flicker Technique-This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds
Demonic Illusion: Hell Viewing Technique-This jutsu causes the target to see a horrifying vision. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin.
Dynamic Entry-This jutsu is simply a flying jump kick at the side of the enemy's face while shouting "dynamic entry".
Earth Release: Double Suicide Decapitation Technique-The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured
Haze Clone Technique-Just like the regular Clone Technique this technique creates intangible clones of the user, although these clones will let the attacker go right through him/her, and will not disappear after contact.
Hidden Mist Technique-This jutsu envelops the surrounding area in a dense mist, reducing visibility within the affected area. The density can be controlled by the user, allowing them to create a mist so thick that even they can't see through it. Though it can't fool the Byakugan, against the Sharingan it is a most effective technique. Due to the mist being created with the user's chakra, any Sharingan-user will see the mist colored by their opponent's chakra, which will effectively hide the user from the dÅjutsu.
Leaf Gale-The user performs a low, circular kick to sweep the opponent off their feet
Leaf Whirlwind-This technique involves a powerful leap forward followed by a spinning kick with both legs in succession, the second kick being aimed lower in case the intended target ducks the first.
Manipulated Shuriken Technique-With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip.
Mist Servant Technique-This genjutsu creates clones that phase in and out of the ground as if they were made of a blackish, oil-like liquid. When attacked, the clones regenerate themselves. The clones can be controlled to make it seem as if they're throwing kunai. The user can then time their attacks with those of the clones.
Piercing Fang-The user spins at a ferocious speed and delivers many powerful beast-like attacks when contact is made with the target.
Shadow Shuriken Technique-The user of this technique throws multiple large shuriken, for instance the FÅ«ma Shuriken, in such a way that the first shuriken hides the subsequent ones by blocking the line of sight. To the target, it appears as if only one shuriken was thrown
Temporary Paralysis Technique-By forming chakra in the user's middle and index fingers, they can then quickly jab someone in the eyes, on the forehead, or at the base of the skull to send a shockwave of chakra through the nervous system. This debilitates the victim for a short period of time, which allows the user to either strike again or, in some cases, take the target into custody.
C-Rank jutsu
[spoiler]Cherry Blossom Impact-The user gathers an immense amount of chakra into her/his fists and then releases it on contact with an object, usually the ground, and is pulverized into minute pieces by the excess shock, which are then scattered like flower petals, giving rise to the name "Cherry Blossom Impact".
Crow Clone Technique-This jutsu appears to be similar to the Water Clone Technique, with the exception that after the clone has been destroyed the body will disperse into a flock of crows, which can continue to speak and maintain a physical form. As it uses crows as a medium for the chakra, it requires less chakra than the Shadow Clone Technique, while it still is able to use techniques. The capabilities of the crow form is unknown.
Demonic Illusion: False Surroundings Technique-This jutsu changes the appearance of a nearby object or area in order to disorient the opponent.
Earth Release: Earth Shore Return-After striking the ground with his/her hands, the user creates a large wall of earth in front of him. The defense is not perfect though, since a hard or drilling impact can puncture the wall. Also, since this technique only guards frontal attacks, the enemy can easily attack from the side or even from above.
Earth Release: Hiding Like a Mole Technique-This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground, one can sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach.
Earth Release: Tearing Earth Turning Palm-This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
Earth Release: Underground Projection Fish Technique-Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him.
Fire Release: Dragon Fire Technique-The user breathes fire along a cord or any other type of long object. While the technique is shown in the anime to be even larger and more devastating than Fire Release: Great Fireball Technique (and being able to melt rock),
Fire Release: Great Fireball Technique-After performing the necessary hand seals, a ninja inhales air via their mouth and, gather up chakra in their chest, then spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range.
Fire Release: Phoenix Immortal Fire Technique-This jutsu sends multiple balls of fire at a target. It is also possible to hide shuriken within the fireballs, creating an unexpected secondary surprise attack. For the most part, however, this jutsu is used as a distraction.
Frog Conversion Technique-By touching the forehead of his target, The user is able to turn them into a frog. This technique does not actually turn a target into a toad, but captures the target inside the toad. The technique is called Frog Conversion Technique to scare and confuse the opponent's allies.
Hidden Shadow Snake Hands-This jutsu allows the user to eject snakes from their wrist or sleeve, usually after a punching motion. The snakes are used primarily to attack from a distance and, being snakes, can inflict multiple poisonous wounds on the victim's body or hold them in place
Hiding in a Toad Technique-The user summons a special Diving Toad (æœãèŠè, Moguri Gama) from MyÅbokuzan and hides inside its stomach.
The frog is able to dive up to a hundred meters in fresh water, making it especially useful for infiltrating enemy camps that are surrounded by a river or a lake. The stomach of the frog also has a special barrier that obstructs chakra, protecting the user from detection-type ninjutsu.
Ink Clone Technique-This clone, made from a small amount of ink, carrying chakra, is different from the ordinary Clone Technique in that it has actual substance and mass, making it difficult to see through
Ink Mist Technique-Similar to the Body Flicker Technique, the user wraps their body in chakra-infused ink to hide themselves and leave the area by choice.
Leaf Great Whirlwind-This technique is basically the same as the Leaf Whirlwind, only more damaging.
Leaf Rising Wind- This jump uses the entire body as a spring by amassing power in the legs before kicking upwards. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.
Manipulating Attack Blades-The user makes kunai knives float in mid-air as he or she uses chakra to control them and direct them to an opponent
Manipulating Windmill Triple Blades-the user is able to control shuriken that have wire cords attached to them (two held with the hands and one with the mouth) and manipulate their paths to tie an opponent to a nearby large object, binding them. If there is no object, the shuriken will impale the opponent
Painful Sky Leg-This jutsu is simply a falling axe kick to the ground. Combined with the user incredible strength, this kick results in either a gigantic crater or a deep fracture along the ground, killing any opponents caught in its immediate strike zone.
Puppet Technique-The Puppet Technique is a unique ninjutsu fighting style; this jutsu uses strings of chakra to control puppets like marionettes
Scattering One Thousand Crows Technique-The user summons a flock of crows that fly around the target, causing confusion with their dark forms and quick movement. It can be used to mask fleeing or approaching allies. When no longer needed, the crows will simply puff away in smoke.
Senbon Shower-After throwing a special umbrella into the air, it will release a hailing "shower" of senbon. It cannot be dodged by moving away since the needles cover a wide area in all directions, controlled by chakra
Shadow of the Dancing Leaf-The Shadow of the Dancing Leaf is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a swift upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest. Since this is the opponent's blind spot, it can be used as a set up to a number of jutsu.
Sly Mind Affect Technique-This jutsu causes the enemy to walk around in circles for hours by making it seem as if they're walking straight to their desired destination. The enemy eventually becomes exhausted after traveling the same path over and over.
Snake Authority Spell-This jutsu can extend large snakes from the user's sleeves, which will coil around the target and bind them. The further addition of the user's murderous intent can weaken their target's resolve.
Toad Oil Bullet-The user converts their chakra into an extremely sticky oil and spits this out as a huge mass. This jutsu has been combined with several other elements in order to create new techniques, including wind, fire, and both.
Water Clone Technique-The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body. Additionally, water clones only have one-tenth of the original person's power
Water Prison Technique-This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. Clones can be used in place of the actual person, provided that the clone is the one that performed the technique. This jutsu can't be performed without a sufficiently large body of water to supply the water for it,Despite the fact that the prison is made up entirely out of water, it is stronger than steel.
Water Release: Gunshot-the user gathers a large amount of water in his/her mouth and then shoots it out as multiple spherical projectiles
Water Release: Syrup Capture Field-the user projects a stream of sticky, syrupy liquid which can be spit onto a surface to form an adhesive trap or onto a person to inhibit their mobility. Channeling chakra to one's feet allows one to walk upon it uninhibited.
Water Release: Violent Bubble Wave-The user expels a huge wave of bubbles from its mouth that is capable of washing away most attacks, such as oil and fire. It is also effective as a smokescreen.
Water Release: Violent Water Wave-Water gushes out from the mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases. Having many variations, this is a basic Water Release technique.
Water Release: Waterfall Basin Technique-This jutsu will summon a large amount of water from the ground to form a wave to drench the area.
Wind Release: Great Breakthrough-This technique creates a large explosion of wind from the user's location, easily leveling everything in its path
Wind Release: Violent Wind Palm-Wind Release: Violent Wind Palm A simple technique that sends a gust of concentrated wind at the opponent.
B-rank jutsu
[spoiler]Barrier Encampment Method-An array of four exploding tags are jointly placed around the boundary of an area. If anyone or anything happens to walk through the boundary, the seals will instantly activate and explode, killing the imprisoned target.
Barrier: Dome Method Formation-This barrier allows the user to detect the movements and position of any enemy that steps within it.
Barrier: Toad Gourd Prison-This technique summons a small, gourd-shaped toad, called a "Gourd Toad" (ç¢ç®ªèŠè, HyÅtan Gama), a unique species of toad indigenous to MyÅbokuzan. This technique is used to capture and isolate a victim by dragging them into the toad's stomach. Isolated from the outside world by a barrier, the space inside the Gourd Toad's stomach is far larger than the surface size of the Gourd Toad itself.
The environment inside the toad's stomach is a cavernous chamber, which includes a lake of strong corrosive gastric acid that can dissolve anything that should happen to fall into it, along with shores around the acid lake, and stack formations sticking out of the acid lake. Once trapped inside, an opponent is cut off from any allies and susceptible to attack, and can then be easily defeated.
Dead Soul Technique-Using this jutsu, a person can temporarily reanimate a corpse, creating the illusion of a living person. This is achieved by causing the heart to beat once more, allowing the user to control the corpse. The reanimated corpse can serve as either a short-time ally or an effective decoy. These corpses can be stored in summoning scrolls for carrying purposes.
Demonic Illusion: Tree Binding Death-With this jutsu, the user can make themselves disappear, allowing them to approach their target unnoticed. Once completed, a tree and roots will grow at the target's feet and restrict their movements. Once the opponent believes that they are captured, the user can then appear above their opponent from the tree's trunk and kill the target
Earth Release Barrier: Earth Prison Dome of Magnificent Nothingness-This jutsu traps the victims inside a self-repairing dome of earth which is almost instantaneously able to reform, even after the enemy hit it with his Piercing Fang. the user is able to absorb the chakra of anyone trapped inside, something he enjoyed greatly. However, the user chakra was distributed throughout the dome, but not equally. Near the back (relative to him), his chakra was much weaker, making the dome weaker in that spot.
Earth Release: Earth Flow Divide-By flowing one's chakra into the Dragon Veins (éŸè, RyÅ«myaku) flowing underground, one can tear the earth apart, creating large chasms. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defenses, and even to attack.
Earth Release: Earth Flow Rampart-This technique raises a large ridge or hill from the ground.
Earth Release: Earth Mausoleum Dumpling-The user is able to overturn the earth into a large dumpling-shaped chunk of dirt the size of a mausoleum. Using his immense strength, he/her can lift up the ball and hurl it at his opponent, flattening everything in its path.
Earth Release: Earth Spear-With his/her earth-element , the user can harden his skin to steel-like quality, protecting him from most attacks.
Earth Release: Earth Style Wall-This jutsu creates a protective wall of earth. When used by the The user he/her spits mud from his mouth that solidifies into a shield against attacks.
Earth Release: Rock Lodging Destruction-This technique causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave
Fire Release: Ash Pile Burning-Similar to the Fire Release: Flame Bullet technique, this jutsu also produces a combustible material prior to ignition. The user spews superheated ash from their mouth. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.
Fire Release: Big Flame Bullet-This technique is a bigger version of the Fire Release: Flame Bullet. Just like with the normal Flame Bullet, the user spits out a fireball of flaming oil.
Fire Release: Fire Dragon Flame Missile-First the user inhales air and then exhales a long stream of incredibly hot fire from the user's mouth like that of a flamethrower.
Fire Release: Great Dragon Fire Technique-The user fires several large dragon-shaped fireballs at their opponent. The technique appears to require a lot of chakra to use.
Fire Sealing Method-This jutsu allows the user to seal a nearby fire into a scroll. The user writes the seal on a scroll and then performs the required hand seals. This causes a vapor to appear from the scroll, enveloping the fire and sealing it on the scroll as the kanji for seal (å°).(can even seal amaterasu flames )
Front Lotus-Front Lotus requires the opening of the first of the Eight Chakra Gates, giving the user five times their normal strength. The user launches the opponent into the air and then uses Shadow of the Dancing Leaf. Once behind the opponent, the user restrains them and piledrives them into the ground headfirst while rotating at a ferocious speed. Because it uses one of the chakra gates, the user is left extremely fatigued, making this jutsu a "double-edged sword."
Kusanagi Sword: Chidori Katana-the user flows his Chidori Current through a katana in a manner similar to the Flying Swallow technique. The radiating and chirping blade can easily cut through steel. Furthermore, the body of the person cut by the sword goes numb, taking away their freedom of movement.
Leaf Strong Whirlwind-Using this technique, the user strikes the opponent's ankle with his leg making them spin in the air.
Many Hidden Shadow Snake Hands-By increasing the amount of snakes summoned with the Hidden Shadow Snake Hands, the diversity of this ninjutsu is increased. The swarm of big snakes appear in an instant, each snake individually doing something like intimidating, diverting, or capturing the enemy in a cooperative attack. Without giving them the time to react, the enemy is entangled.
Myriad Snake Net Formation-the user releases a torrent of serpents from his mouth. This wave will rise and rush towards his target.
Needle JizÅ-With this jutsu, the user hair will grow in length to surround and protect his body. In this form, it also becomes rigid and spiked, in a manner similar to a hedgehog's or porcupine's quills, forming a layer of protection from direct strikes, and blows from certain types of weapons such as arrows.
Poison Mist-Chakra is kneaded within the body and then changed into special chemical substances. It is then ejected through the mouth. When this substance comes in contact with the air outside the body, it instantly changes and is transformed into a mist of deadly poison.
Shadow Clone Technique-Similar to the Clone Technique, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.
Summoning Technique: Earth Release: Tracking Fang Technique-This jutsu allows the user to summon his own personal Ninken to perform special tasks. After he marks an opponent with his blood, the user rolls out a scroll and smears his blood across it. Afterwards he places it between his hands and makes the seals before he slams the scroll into the ground. The Ninken are summoned there and travel through the ground following the scent of the blood. When the target is found, they erupt from the ground and hold down the opponent with their mouths. the uses this to immobilize an opponent.
Summoning: Food Cart Destroyer Technique-the user summons Gamahiro above a target, crushing whatever is beneath him when he falls to the ground.
Summoning: Rashomon-This summoning creates a demonic form of the main gate of old Kyoto which is capable of blocking almost any attack.
Thousand Flying Water Needles of Death-Using this jutsu, the user gathers some water from the air and surrounding environment into one thousand long needles. He then directs them to a specific target at high speed, leaping backwards before impact so he/she doesn't get caught in the crossfire.
Toad Flat - Shadow Manipulation Technique-The Toad Flat Shadow Control Technique allows the user to merge with the shadow of a subdued foe, similar to the Shadow Imitation Technique of the Nara clan. This is done by making his body as flat as possible and holding their breath. Jiraiya can then fully control the victim from within their shadow, allowing him/her to more easily infiltrate foreign territories. If he has to use his other jutsu, he must emerge from the shadow
Water Release: Exploding Water Colliding Wave-After spitting out a great volume of water from his/her mouth, the enemy is swallowed up by this advancing surge and crushed. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks, the amount of water created is proportional to the amount of chakra used
Water Release: Five Feeding Sharks-The user puts his hand on the surface of a body of water and a water shark comes out of each finger to strike the opponent in five consecutive attacks.
Water Release: Great Water Arm-Using his/her ability to transform his body into water, the user will reform his arm in a more muscular form. This stronger arm allows him to deliver more powerful swings with his Decapitating Carving Knife.
Water Release: Water Dragon Bullet Technique-Water Release: Water Dragon Bullet Technique takes the form of a giant, powerful dragon, created out of water. This jutsu needs forty-four hand seals,
Water Release: Water Encampment Wall-This defensive jutsu creates a wall of water around the user. This wall of water is especially effective at stopping fire techniques.
Water Release: Water Fang Bullet-This jutsu creates a circle of crushing water spikes around the opponent. It is very difficult to evade, however it will also require a sufficient water source nearby the target, preferably right below it.
Water Release: Water Shark Missile Technique-Water Release: Water Shark Missile Technique is a jutsu that forces water to attack the opponent in the form of a shark.
Wild Lion's Mane Technique-This technique uses chakra to temporarily enhance the head's metabolism and manipulate the hair that grows longer as a result of this. There is also chakra flowing through the lengthened hair, making its hardness comparable to that of steel wire. By thickly bundling the hair, its strength is further increased, also increasing its destructive power
A-rank jutsu
Blade of Wind-This jutsu creates a blade of wind. The blade is said to be impossible to block because of its intangible nature. Unlike the Sickle Weasel Technique, this jutsu requires no tool.
Bringer-of-Darkness Technique-This jutsu makes the target think that they are surrounded by total darkness, allowing the user to attack unseen. Although it negates sight, it does not stop the other senses. In essence, the opponent can sense, hear and smell out the user of the technique and break its effects by landing one hit.
Chidori-This jutsu channels a large amount of lightning chakra to the user's hand. The amount of chakra is so great that it becomes visible. The high concentration of electricity produces a sound reminiscent of many birds chirping, hence the name. Once the technique is completed, the user charges forward and thrusts the Chidori into the target. This produces heavy amounts of damage that is usually fatal to humans. This technique is classified as an assassination technique because of the speed at which it is performed, despite the loud noise it produces.
Chidori Current-this jutsu allows the user to generate non-focused electrically charged chakra from his body, instead of concentrating it in his hand. Because the electricity isn't focused, it doesn't kill on contact, instead only paralyzing its victims. By sending the current into the ground the user can stun opponents from a distance the user can also channel the electricity through metallic weapons .
Chidori Senbon- the user reshapes the Chidori in his hand into the form of countless senbon. It has more specialized speed than the normal Chidori and can cause damage throughout multiple places on the body. Chidori Senbon can become even more effective by using it together with the Sharingan, allowing one to precisely shoot for the enemy's vital points.
Chidori Sharp Spear-the user increases the range of his Chidori by using form manipulation to extend it into a blade up to 5 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. However, each of these additional blades is proportionally weaker than a single focused Chidori. Like other Chidori-related techniques, this jutsu will numb any target it hits.
Clone Great Explosion-This jutsu works in combination with the Shadow Clone Technique to create a shadow clone that will explode on command. The blast created is considerable, and could potentially kill an attacker engaged in hand-to-hand combat.
Dance of the Crescent Moon-The user creates three shadow clones that attack along with the user in a complicated sword-dancing pattern to confuse the opponent.
Earth Release: Swamp of the Underworld-This technique creates a swamp beneath the target (relative to them) that immobilizes them. If the swamp is made deep enough it will kill the target. The size of the swamp is proportioned to the amount of chakra of the user.
Great Ball Rasengan-by adding increased amounts of chakra to the rasengan , he/she is able to increase the size of the regular Rasengan, in turn increasing its power. It deals astounding damage to the area and the target.
Hiding with Camouflage Technique-By controlling the reflection of light from one's surroundings with chakra, one can make oneself invisible. This allows the user to sneak up on their enemy without being noticed. It is impossible for people with normal eyes to find out the user's location. Only those with special eyes like the Sharingan or Byakugan can see through this technique.
Mystical Palm Technique-This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield
Rasengan-The Rasengan does not require any hand seals to use, relying only on the chakra control of the user. Once it is complete it becomes self-sustaining, which does not give the Rasengan a definite limit like its counterpart, the Chidori. The compacted nature and moving speed of the chakra allows the Rasengan to grind into whatever it comes in contact with, inflicting major damage. This also tends to launch the target backward once hit.
Reverse Lotus-This jutsu is an advanced and more destructive version of the Front Lotus, which requires that at least three chakra gates be opened (in every instance in which it has been used, five gates are opened). Once enough gates are open, the user launches the target into the air and strikes them at inhuman speed before hitting them with one arm and one foot, sending the target crashing into the ground. This is usually fatal due to the speed and power behind the attack
Secret Healing Wound Destruction-the user concentrates chakra to a prepared area of the body and begins the cell recreation process the very moment the targeted area becomes damaged.
Shuriken Shadow Clone Technique-The Shuriken Shadow Clone Technique allows the user to create shadow clones of a shuriken to attack an opponent. The user throws a single shuriken and use the technique to create multiple shadow clones of it, giving the user more chances to hit the target and also giving the user an advantage by catching the target off guard from the sudden increase in number.
Summoning: Toad Mouth Bind-After forming the necessary hand seals, this jutsu encloses the surrounding area with the oesophagus of a great, fire-breathing toad from MyÅbokuzan: Rock Lodging (åŠæšå±±ã»å²©å®¿, MyÅbokuzan: Iwayado). the user can then control the esophagus, causing it to expand, contract, or grow in whatever direction he wishes.
Summoning: Triple Rashomon- The Triple Rashomon is an upgrade to the standard Summoning: Rashomon, which as its name suggest creates three Rashomon Gates. The technique requires two summoning seals to be completed. These gates serve the same function as the standard Rashomon Gate, but with triple the defense. Each gate has a specific duty: the first gate takes the attack head-on, the second gate reduces the power of the attack, and the third gate disperses the pressure.
Temple of Nirvana Technique-This jutsu causes everyone within a specific area to fall into a deep sleep. From the target's point of view, it seems as if feathers are falling from the sky, which serves as a distraction to allow the jutsu to take effect. The downside, however, is that any experienced ninja have more than enough time to dispel it.
Water Release: Great Waterfall Technique-Water Release: Great Waterfall Technique is a technique that forms a strong column of water to attack an opponent. Due to the force of the water, the target will be fully enveloped and at the mercy of the current as they are pulled away.
S-Rank jutsu
Creation Rebirth-the user concentrates her chakra to a spot on her/his forehead that takes the form of a diamond. When she/he releases the seal, the chakra disperses and stimulates the proteins of her/his body to increase the speed of cell division and reconstruction of cells for as long as she has enough chakra. This allows her to recreate all organs and tissues. The technique itself does not regenerate the old cells, rather it hastens the creation of new ones through division.
Eight Branches Technique-This technique allows the user to create a giant white serpent with eight heads and eight tails. The serpent is large enough to attack most things without fear. When using this form, the user can emerge from the mouth of one of the heads .
Flying Thunder God Technique-The user can attack the opponent at the speed of ligth making them impossible to stop.
Kirin-Kirin is an extremely powerful, one-shot lightning technique that according to the jutsu it travels at 1/1000th of a second. The user draws lightning directly from thunder clouds to supplement the power of his or her strike, and controls it with chakra. Because the technique uses natural lightning as opposed to elemental chakra, its power easily outmatches all other Lightning Releases. However, the preparation time required also decreases the technique's efficiency.
Lightning Cutter-The Lightning Cutter is an enhanced form of the Chidori with the same effects and drawbacks, but more concentrated. It is said to have gained its name after the user split a bolt of lightning with it. Because the Chidori is already powerful on its own, the Lightning Cutter requires better chakra control, which is exemplified in its appearance. The Chidori appears as simply a mass of white electrical chakra in the user's hand, while the Lightning Cutter is more focused and blue.
Living Corpse Reincarnation-This jutsu, developed by the user , allows him/her to transfer his mind to someone else's body. If repeated periodically, it basically grants the user immortality as long as they can find new host bodies and keep the host alive. the user can only perform this technique once every three years.
One's Own Life Reincarnation- the user can give thier life force to another person in the pay off thier own death.
Sealing Technique: Illusionary Dragon Nine Consuming Seals- this jutsu has the power to seal away a person biju by taking it away from them and the jinckuri of the taking biju pays his/her life.
Wind Release: Rasenshuriken-By manipulating the wind chakra of the Wind Release: Rasengan, the user was able to create four large points, making the Rasengan appear as a giant FÅ«ma Shuriken, with the Rasengan in the center remaining a perfect sphere. The technique also gives off a loud bell-like screech when being formed.
When the Rasenshuriken hits a target, the victim becomes trapped in a giant vortex of microscopic wind-blades that attack the body on a cellular level. It produces so many individual strikes that even Kakashi Hatake is unable to count them all with his Sharingan. The wind chakra severs the chakra and nerve channels in the body, and if the chakra circulatory system is damaged, it can't be repaired by any form of medical ninjutsu (in a manner similar to poison as stated by Tsunade).
Other than the damage done to his cells, Kakuzu's body was left intact after being struck with the initial version of the Rasenshuriken. After Naruto perfects the technique through use of senjutsu, the damage is greatly increased; not only is capable of cutting through rocky mountains, but when Pain's Human Path is struck by it, its body is ripped to shreds.
Re: Jutsu Shop
Earth style
Wind style jutsu
- Spoiler:
D-Rank
(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
(Doton: Shinju Zanshu no Jutsu) - Earth Style: Double Suicide Decapitation Technique
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.
(Doton: Gansetsukon) - Earth Release: Rock Staff
Rank: D
Type: Supplementary/Offense
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: This jutsu allows the user to take a small chunk of rock and turn it into the shape of a staff. The user can then use it as a weapon or throw it with pinpoint accuracy at their opponent. A variation of this jutsu allows the user to create several staffs and launch them at the target, but with less accuracy.
C-Rank
(Doton: Ganban Kyu) - Earth Style: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: This jutsu allows the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
(Doton: Ganchuusou) - Earth Style: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user creates spikes of earth that come up from the ground to stab the enemy.This jutsu can be made in a short or mid distace but the jutsu its self is made of a 6 foot radius of spikes.
(Doton: Doryuu Jouheki) - Earth Style: Earth Rampart
Rank: C
Type: Supplenetary
Range: Short
Chakra cost: 15
Damage Points: 30
Description: An earth jutsu that makes the earth rise like a Plateau and can be used with Waterfall Basin to make a waterfall.
(Doton: Iwa Nadare) - Earth Style: Stone Avalanche
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: By forming hand seals and running up a cliff face, the user causes stone and rock above him to become dislodged and rain down past him onto his opponents below.
(Doton: Iwa Yado Kuzushi) - Earth Style: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Descripton: This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.
(Doton: Doryudan) - Earth Style: Earth Dragon Bomb
Rank: C
Type: Offense
Range: Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Style: Great Mud River, this jutsu can create a dragon-like head to fire concentrated mud at an opponent. This can also be combined with a fire jutsu to shoot lava toward an opponent.
(Doton: Doryu Taiga) - Earth Style: Great Mud River
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: This jutsu can transform the ground upon which the enemy stands into a river of mud to throw them off balance.
(Doton: Ganchuro no Jutsu) - Earth Style: Earth Pillar Prison
Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: This jutsu creates a large amount of rock pillars from underground. They can then be controlled to surround their opponent and create a prison of earth.
(Doton: Doroku Gaeshi) - Earth Style: Terra Shield
Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user creates a large wall of earth in front of him/her. The defence is not perfect though, since a hard or drilling impact can puncture the wall. Also, since this technique only guards frontal attacks, the enemy can easily attack from the side or even from above.
(Doton: Doro Hoshi) - Earth Style: Mud Indulgence
Rank: C
Type: Supplementary
Range: Long
Chakra Cost: 15
Damage Points: N/A
Description: This technique lets the user summon a river of mud. This technique can have water added to it to speed up the flow and increase its power.
(Doton: Retsudotensho) - Earth Style: Split Earth Turn Around Palm
Rank: C
Type: Offense
Range: Short/Long
Chakra Cost: 15
Damage Points: 30
Description: This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
(Doton: Dochu Eigyo no Jutsu) - Earth Style: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.
(Doton: Doryuu Kekai) - Earth Style: Earth Fissure
Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: This jutsu splits the earth apart to make a fissure. The size of the fissure is proportioned to the amount of chakra of the user.
B-Rank
(Doton Kekkai: Doro Domu) - Earth Style Barrier: Earth Dome Prison
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20 (+10 chakra each turn the opponent is inside the dome)
Damage Points: N/A
Description: After striking the ground with their hands, the user overturns the earth, causing it to rise up around his opponent(s). Then, by placing his/her hands against the dome, the user is able to drain out the chakra from the people trapped inside and absorb it into their own body. At the same time, the user will use their own chakra to spread throughout the dome. This allows the user to repair any damage their opponent(s) manage to inflict on the inside.
(Doton: Tsuchi Kairo) - Earth Style: Earth Corridor
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This jutsu will cause the earth in the surrounding area to rise up and over a target and create a cavern or dome, imprisoning the target.
(Doton: Arijigoku no Jutsu) - Earth Style: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: This jutsu causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the center, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated.
(Doton: Doryu Joheki) - Earth Style: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This technique raises a large ridge or hill (plateau) from the ground. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.
(Doton: Doryo Dango) - Earth Style: Ball of Graves
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user is able to overturn the earth into a large dumpling-shaped chunk of dirt the size of a mausoleum. Using immense strength, they can then lift up the ball and hurl it at his/her opponent, flattening everything in its path.
(Doton: Doryuheki) - Earth Style: Mud Wall Jutsu
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user spits out mud from their mouth onto the ground. The mud then solidifies into a large, protective wall of earth.
(Doton: Iwagakure no Jutsu) - Earth Style: Hidden in Stones Jutsu
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique is similar to the Universal Assimilation Technique. It allows the user to move in and out of rock and earth. This jutsu can be used to avoid certain earth techniques.
(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
(Doton: Iwayado Kuzushi) - Earth Style: Rock Lodging Destruction
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: This technique causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave.
A-Rank
(Doton: Uiten Pen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A Descripton: A form of summoning where the user first takes out a topographical map that they can use to change any earth-based feature of the battlefield.
Note: can only be used once per battle
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique creates a swamp beneath the target (relative to them) that immobilizes them. If the swamp is made deep enough it will kill the target. The size of the swamp is proportioned to the amount of chakra of the user.
S-Rank
(Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.
- Spoiler:
D-Rank
(Katon: Komakai Kaki) - Fire Style: Small fire
Rank: D
Type: Offense
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: The user spews a small fireball.
(Katon: Kasumi Endu no Jutsu) - Fire Style: Mist Covering Technique
Rank: D
Type: Offense/Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball.
C-Rank
(Katon: Gokakyu no Jutsu) - Fire Style: Fireball Jutsu
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally.
(Katon: Kimuchi Amura) - Fire Style:
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 10
Damage Points: 20
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.
(Katon: Hibashiri) - Fire Style: Racing Fire
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User utilizes his fire chakra and then creates jets of fire which will race towards his target and surround him or he can generate a rotating ring made of fire which he will launch towards his target. It can be used in combination with a wind jutsu to make the attack more powerful.
(Katon: Ryuka no Jutsu) - Fire Style: Dragon Flame Jutsu
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user breathes fire along a cord, string or any other type of long object.
(Katon: Karyudan) - Fire Style: Fire Dragon Bomb
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: This jutsu is used in conjunction with Earth Release: Earth Dragon Bullet to ignite the mudballs fired by the latter technique, making it more devastating.
(Katon Ninpo: Hibashiri) - Fire Style: Jet Flare
Rank: C
Type: Offense
Range: Mid
Chakra Cost: 15
Damage Points: 30
Description: This jutsu will create jets of fire that can be manipulated into several forms such as rings of fire to strike a target. Can also encircle the opponent in fire.
(Katon: Hosenka no Jutsu) - Fire Style: Phoenix Flower Jutsu
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: This jutsu sends multiple balls of fire at a target. It is also possible to hide shuriken within the fireballs, creating an unexpected secondary surprise attack. For the most part, however, this jutsu is used as a distraction.
B-Rank
(Katon: Karyu Endan) - Fire Style: Dragon Flame Bomb
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique exhales a long stream of incredibly hot fire from the user's mouth like that of a flamethrower. The fire can spread along the ground.
(Katon: Goenkyu) - Fire Style: Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
(Katon:Gouenka)-Fire Style:Fire Flower
Rank: B
Type: Attack
Chakra cost: 20
Damage Points: 40
Description: The user spits three fireballs that combine in mid-air into one giant fireball.
(Katon: Haisekisho) - Fire Style: Combustion Ash Cloud
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.
(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.
A-Rank
(Katon: Gamayu Endan) - Fire Style: Toad Oil Flame Bomb
Rank: A
Type: Offense
Range: Short/Long
Chakra Cost: 30
Damage Points: 60
Description: This jutsu is used in conjunction with Toad Oil Bullet to launch a streaming fireball toward the opponent. This jutsu can cover a huge area with fire.
(Katon: Hoenka) - Fire Style: Flame Flower
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors.
(Katon: Gouryuuka No Jutsu) - Fire Style: Great Dragon Fire Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the needed hand seals, the user will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.
(Katon: Haisekishou) - Fire Style: Burning Ash Accumulation
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60 (+10 damage if the opponet escapes before explotion do not calculate the 60 if he/she escape just the 10)
Description: User utilizing his fire chakra, inhales and spits out a cloud of ash which begins to envelope his opponent and explodes when the user clicks his teeth.
However, this jutsu will cause major damage to his skin and lungs if the user doesn't escape before it explodes.
(Katon: Zukokku) - Fire Style: Intense Pain
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.
(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.
S-Rank
(Katon: Goen Rasengan) - Fire Style: Flame Rasengan
Rank: S
Type: Offense
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: The user creates a normal Rasengan and covers it in flaming fire chakra. They then hit the opponent, causing a blazing maelstrom of fire, burning them and their surroundings.
- Spoiler:
D-Rank
Raiton No Jutsu (Lightning Technique)
Type: Defence/Attack
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: Small static bolts for attack and defense.
Raiton: Raijingu Sanda (Lightning Style: Raging Thunder)
Type: Attack
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: The user hits the opponent with an electric field shield that covers the users body.
Raiton: Sandaa Saaburu (Lightning Style: Thunder Saber)
Type: Attack
Rank: D
Range:Short
Chakra cost: 10
Damage Points: 20
Description: Hits opponent with an electric field shield that explodes and can blow back the enemy.
C-Rank
(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30 (+5 if used in conjunction with a water jutsu)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.
(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.
(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30 (+5 if used in conjunction with a water jutsu)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.
(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.
B-Rank
(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
(Raiton: Torunedo Raitoningu) - Lightning Release: Tornado Lightning
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user generates lightning-based chakra in his/her palms that they can whip around in order to attack their opponent.
(Raiton: Rai Ryouken) - Lightning Release: Lightning Hound
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: TThe user channels his lighting chakra to his dominant hand and then radiates it out making it a hound shaped stream of lighting which stays attached to the users hand through a bolt of lighting.
(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
(Raiton: Raiton Kage Bunshin) - Lightning Release: Lightning Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: User creates a Shadow Clone of himself infused with his lighting chakra. When the clone gets hit he will return to its previous state of pure lighting chakra. The clone has a physical substance and therefor is able to use ninjutsu and taijutsu techniques as well as he has all the normal moves the user has.
A-Rank
(Raiton: Chidori) - Lightning Release: One Thousand Birds
Rank: A
Type: Offense
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: A lightning jutsu that is concentrated in the user's palm and thrusted toward the opponent at high speed. The lightning in the user's palm sounds like birds chirping, hence the name.
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.
(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon. It has more specialized speed than the normal Chidori and can cause damage throughout multiple places on the body. Although itï¿œs not stated, this technique probably takes on Chidori's characteristics such as its ability to cut through almost anything and numb parts of the body.
(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.
(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragonï¿œs head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
S-Rank
(Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
(Raiton: Kirin) Lightning Release: Kirin
Rank: S
Type: Offense
Range: Long
Chakra Cost: 40
Damage Points: 80
Description: After using Dragon Fireball Jutsu to create thunderclouds in the sky, the user will use Chidori to take control of the lightning above. They can then make the lightning strike an opponent in the blink of an eye.
Can only be avoided with time/space techniques. Can only be used once per battle.
(Raiton: Raikiri) - Lightning Release: Lightning Blade
Rank: S
Type: Offense
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: This jutsu is an advanced form of Chidori.
Raiton: Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm)
Type:Attack
Rank: S
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a circular area destroying all thats in its way.
LimeLight
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 80
Damage Points: N/A(if this jutsu hits the match is over automatically) Description: This jutsu is know as the most powerful lightlightning jutsu to every be created. This jutsu can only be used by the for highest lightning masters. These ninja are four of the konoha "12 Ninja Guardians" .To perform this jutsu the users must get into place(shaped like a cross).
This takes three turns and if anyone the users are stopped this attack is canceled.Only can use this jutsu. Note: the user must summon Kitane, Tou'u, Seito and Nauma (the lightning masters of the 12 Ninja Guardians).
- Spoiler:
D-Rank
(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.
(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.
C-Rank
(Suiton: Mizuame Nababara) - Water Style: Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user projects a stream of sticky, syrupy liquid which can be spit onto a surface to form an adhesive trap or onto a person to inhibit their mobility.
(Mizu Bunshin) - Water Style: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: The user creates a clone of themselves made of water.
(Suiton: Suigandan) - Water Style: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: The user gathers water in his/her mouth and then shoots out multiple spherical projectiles.
Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active) Damage Points: N/A Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu
(Suiton: Mizu No Tatsumaki) - Water Style: Water Tornado
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: Utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious. Can only be performed if there is a water source near by.
(Suiton: Suishouha) - Water Style: Water Shock wave
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Descripton: causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.
(Suiton: Chakra Kenpa No Ame) - Water Style: Chakra Senseing Rain
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A down pour of rain will fall and any thing with chakra that it touches the user can sense there location and instantly know there.
(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: Traps opponent in a orb of water that the user must maintain contact with or the jutsu is broken.
(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.
(Suiton: Suishouu Gorugan) - Water Style: Strong Current Torrential Rain
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A current of water that can be shape into a dragon/snake to attack but is`nt a rushing flow like Water dragon,this body of water is staionary excpet when being used to attack.It is sent towards the target as a biting serpent.
(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.
(Mizu Kamikiri) - Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.
(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.
(Suiton: Suikoundan) - Water Style: Water shark bomb
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A water projectile shaped like a shark that comes crashing down on the opponent.
(No water source required)
(Suiton: Seibun Houfutsu) - Water Style: Water Cannon Replica
Rank: C
Type: Supplementary
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand signs the user makes water rise from the ground and surround his target and then drown it.
(Suiton: Daibakuryuu) - Water Style: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.(Must be performed on a water source)
(Suiton: Kokuun) - Water Style: Black Clouds
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: Creates small black clouds, which cover the area flammable oil.
(Suiton: Takitsubo) - Water Style: Waterfall Basin
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: This jutsu summons a large amount of water. Yamato used this technique along with Earth Release: Earth Flow Rampart to create a waterfall as an example of elemental chakra to Naruto. (No water source required)
B-Rank
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: Water vortex created in the palm of the userï¿œs hand that can then be blasted forward creating a spiralling wall of water that can be used to attack or defend. (No water source required)
(Suiton: Suiryuudan) - Water Style: Water Dragon
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: A huge rushing water projectile in the shape of a dragon that can level anything in its path.
(Suiton: Suiryuuben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: This jutsu creates an orb of water from which several sharp whips of water emerge that can be directed towards and impale a target or multiple targets.
(Suiton: Goshokuzame) - Water Style: Five Sharks Frenzy
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user puts his hand on the surface of a body of water and a water shark comes out of each finger to strike the opponent in five consecutive attacks.
(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers water in their mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked.
(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage Points: N/A
Description: This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This jutsu can't be performed without a sufficiently large body of water to supply the water for it. The target is unable to move while within it
(Mizu Kamikiri) - Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
This jutsu creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.
(Suiton: Ja No Kuchi) - Water Style: Water Snakes Mouth
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: This jutsu allows the user to summon a large amount of water. The water then transforms itself into the shape of a snake and crashes down on their enemy, literally swallowing them. After it has swallowed them it turns into a river.
A-Rank
(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: ᅵWind Style: Rasenganᅵ and ᅵWater Style: Destruction Torrentᅵ combo that makes a tornado of water that can be used to attack or defend. Can also be used to drown out wind and fire combos (no water source required).
(Suiton: Goshokuzame) - Water Style: Eating 5 Shark Frenzy
Rank: A
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: User makes 5 sharks of water that attack opponent and can not be destroyed while in water any damage to the sharks is regenerated as long as there in water.
(Suiton: Daibakufu) - Water Style: Giant Water Vortex
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.
(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. This wall of water is especially effective at stopping fire techniques. The wall can be formed from a preexisting water source or by spitting a protective stream of water from the mouth. However, it is unable to defend against elemental combinations such as those employed by Kakuzu.
(Suiton: Koukasuijin) - Water Style: Hard Water Spike
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user generates a huge, highly condensed spike of water around their arm that drills opponents into the ground (No water source required).
(Suiton: Mizu no Tatsumaki) - Water Style: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: A technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
S-Rank
(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.
Wind style jutsu
- Spoiler:
D-Rank
Fuuton: Fuusajin (Wind Style: Dust Wind)
Type:Attack/Supplementary
Rank: D
Range:Short
Chakra Cost:10
Damage Points:20
Description: A gust of wind with added sand from the environment capable also of throwing away objects towards the opponent. Requires handseals and some time
for the user to collect the sand. The user will form the handseals and as the Fuusajin rises, it will collect the dust or sand before it gets directed
towards the opponent.
Fuuton: Sensougouheki (Wind Style: Rumbleing wind wall)
Type:Attack/Defence
Rank: D
Range:Short
Chakra Cost:10
Damage Points:20
Description: User creates a wall of spinning wind in front of him that is used to push back weapons thrown towards him.
It can also be used against taijutsu close range attacks, but the wall can be pushed back with a stronger wind jutsu or if a smoke bomb or explosive tag touches the
spinning wind they will automatically get activated because of the sharpness of the wind element, damaging the user also.
C-Rank
Fuuton: Reppushou (Wind Style: Wind gale)
Type:Attack/Supplementary
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A strong gust of wind capable of blowing away your opponent. If a weapon like a kunai or shuriken is used in conjuction, the speed of the weapon gets increased. The jutsu requires handseals.
Fuuton: Kaiten Shuriken (Wind Style: Rotating Shuriken)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The user will first focus on his Wind chakra and create spinning air gusts. When the air gusts are ready, he will throw up to 4 shurikes, which will
engage with the gusts through the air as spinning disks. These disks are controlled by the user can be thrown individually towards the opponent.
Fuuton: Daitoppa (Wind Style: Great Break Through)
Type:Attack
Rank: C
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: The user channels his wind elemental affinity to his throar and after bringing his hands to his mouth, he will blow a large blast of wind capable of destructing trees and wooden objects.
Fuuton: Kamaitachi (Wind Style: Cutting Whirlwind)
Type:Attack
Rank: C
Range:Short
Chakra Cost:15
Damage Points:30
Description: User creates a whirlwind of slicing wind. Originally used by Temari with her fan, there is a way to create this jutsu without a weapon. Perfoming quicky handseals, the user will gather his Fuuton chakra into the lungs to blow out a sharp gust of wind, which in conjucion with the handseals will create a gust of violent slashing wind. The wind created is strong enough to push the opponent back or create 2 inch deep slashes to his body, however the user cannot direct slashes.
Fuuton: Goukuuhou (Wind Style: Great Air Cannon)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damge Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.
Fuuton: Kami Kaze (Wind Style: Divine Wind)
Type:Attack/Supplementary
Rank: C
Range:Short
Chakra Cost:15
Damage Points:30(+10 if used with a fire type)
Description: After gathering Wind chakra, the user will use it to generate 4 pillars of spinning wind around him. Then he can direct them towards the opponent or by
using a suitable fire jutsu, the user can create a stong wind-fire elemental combination attack.
Fuuton: Kami Oroshi (Wind Style: Divine Wind From The Moutain)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: After gathering Wind chakra, the user will use it to generate a whirling vortex of wind. The vortex moves fast and has the sharpness of the wind element;
it can be directed towards the opponent directy or it can be directed to hit the opponent from behind. However, a strong opponent will see through the sneaking attack.
Fuuton: Juuha Shou (Wind Style: Beast Wave Strike)
Type:Attack
Rank: C
Range:Short
Chakra Cost:15
Damage Points:30
Description: User creates a slicing crescent shaped wind, able to destroy small objects or create small slashes at the opponent.
Fuuton: Kaze Kiri (Wind Style: Wind Cutter)
Type:Supplementary
Rank: C
Range:Short
Chakra Cost:15
Damage Points:N/A
Description: User will create a slicing wind gust which is used to divide and neutralize a Wind attack launched against him. It splits an incoming wind attack
of lower or equal strength and makes it harmles.
Fuuton: Hanachir Mai (Wind Style: Falling Petal Dance)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15(+3)
Damage Points:30(+5 for each addition wind vortex)
Description: User creates a vortex of wind that can be shaped into an average sized ball to be thrown towards the opponent or a spiraling jets stream that can pushed to blow away medium sized objects.
B-Rank
Fuuton: Kaze Gaeshi (Wind Style: Wind Return)
Type:Supplementary/Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40(+5 if attack is send back)
Description: This technique is used to counter a Wind attack launched against the user. Originally used by Kujaku in conjuction with her sword, the user will need to perform a series of handseals to amplify chakra and then he will split the incoming Wind attack and take control of the whirling vortex thrown at him, in order to re direct it towards the opponent.
Fuuton: Mugen Sajin Daitoppa (Wind Style: Infinte Sand Great Break Through)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: Originally Gaara's technique, for other characters the user will have to gather the dust or sand of the environment around him and then combine it with his elemental wind affinity. A large wind gust with dust or sand will get created capable to push away the opponent or medium sized objects.
Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.
Fuuton: Dai Kamaitachi (Wind Style: Great Cutting Whirlwind)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A bigger version of the cutting whirlwind.
Fuuton: Juuha Reppou Shou (Wind Style: Beast Wave Violent Wind Strike)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A combo of a wind gut shaped like a claw with cutting wind that push and
slice at the same time.
A-Rank
Fuuton: Kaze No Yaiba (Wind Style: Wind Blade)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangiablitity.
Fuuton: Atsugai (Wind Style: Pressure Damage)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast
moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
Fuuton: Rasengan (Wind Style: Spiral sphere)
Type:Attack
Rank: A
Range:Short
Chakra Cost:30
Damage Points:60
Description: Rasengan doesn't require handseals, only molding of the chakra. The user focuses and creates a fast, rotating sphere of chakra in the palm of their hand which can cause much destructive impact. A direct Rasengan hit can be lethal but the user needs to actually physically hit the opponent for it to work.
Fuuton: Tatsuno Ooshigoto (Wind Style: Severing Pressure)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the envoronment stormy. These clouds will create These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
S-Rank
Fuuton: Renkuudan (Wind Style: Drilling Wind Bullet)
Type:Attack
Rank: A
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: User will concentrate on his wind chakra and then send it into the sky. Originally Gaara's technique, different characters will need to perform handseals in order to imbue their chakra in the air. In conjuction with the wind primarly sent to the sky, a huge spiraling sphere of wind is created than is strong enough to do major damage to even a Summoning like Gamabunta.
Fuuton: Rasen Shuriken (Wind Style: Spiraling Shuriken)
Type:Attack
Rank: S
Range:Short
Chakra Cost:40
Damage Points:80
Description: A combo of the rasengan and wind manipulation that encases the opponent in a huge violent orb of slicing wind that draws in anyone near by and cuts on the microscopic level but causes +10 damage to the user.
Re: Jutsu Shop
Medical jutsu
- Spoiler:
B-Rank
(Masui Sejutsu) Secret Anesthesia
Rank: B
Chakra: 20
Damage: N/A
Range: Short
Description:The user will get into close range of the opponent and a creature will come out of them. The creature then stings the opponent and makes them unconscious for two turns.
_____
(Shikon No Jutsu) Dead Soul Technique
Rank: B
Chakra: 20
Damage: 40 None if used with chakra scalpel
Range: Short-Mid
Description: Shikon no Jutsu is a Ninjutsu technique that uses a dead body to create the illusion of another living person. The ninja can either animate a normal dead person or alter the appearance of the dead person to resemble the person to be portrayed. Then using this jutsu, they make the heart beat again, allowing them to control the actions of the dead body.
Note:All non-Medical ninja must be trained in medical jutsu to use this jutsu.
_____
(Doku Ekiso) Poison Extraction Jutsu
Rank: B
Chakra: 20
Damage: N/A
Range: Close
Description:An advanced medical jutsu used when the user cannot make enough antidote to cope with a poison. This is used to extract a great deal of the poison from a body, and then the antidote can be administered.
_____
(Shinkeikei Konran no Jutsu) : Skill of Nervous System Confusion
Rank:B
Type:Supplementary
Range:Short
Chakra cost:20
Description:An advanced medical jutsu that converts chakra to electrical energy and is sent against the neck. This is used to confuse the nervous system, in order to be used as an anastetic in to get rid of a patients pain or to put them to sleep for surgery (Must have Lightning Affinity to learn this skill)
Can be used for surgical procedures and other procedures, however when used in battle it can be a deadly weapon // Chakra Drain 100% // Takes at least five posts to learn how to utilize your body again // If you are a medical nin all it takes is 2 posts
(Chakra No Mesu) : Chakra Scalpel
Rank: B
Chakra: 20
Damage: 40
Range:Short
Description:A more advanced medical jutsu that is used as a blade during surgery, so the skin does not have to be cut, and surgery can be performed simply without having to wait for external wounds to heal after the procedure is over.
Used for surgical procedures, however this can be used in battle also.When their charged hands reach the body of their target, they can extend the chakra internally into the targets body to cut and neatly slice their muscles and blood vessels without harming the surface skin.
This technique can be used in battle, but because of its hectic nature, the fine precision required for an instant kill is not feasible. Damage can still be done to the vital organs, but the technique should be used carefully in battle.
A-Rank
(Inyu Shometsu) Secret Healing Injury Destruction
Rank: A
Chakra: N/A
Damage:N/A
Range: N/A
Description; By focusing chakra into an injured place they can regenerate cells and heal.
_____
(Shousen No Jutsu) Mystical Palm Technique
Rank:A
Chakra:N/A
Damage: N/A
Range:Close
Description:A basic medical jutsu used to heal another shinobi or the medical-nin after being inflicted a basic outer or internal injury
Heals both minor internal and external wounds // Chakra Drain 2% per 3% stamina healed for external injuries // Chakra Drain 2% per 1% stamina healed for internal injuries
[Up to a maximum of 100% chakra per post]
_____
Medical Ninjutsu - Strong Beam
Rank: A
Chakra:35
Damage: 50 or N/A
Range: Long
Description: The user charges medical ninjutsu chakra like Shosen no jutsu, but shoots it at the opponent or uses it to block an incoming attack.l *only for high level medics
_____
(Chikatsu Saisei no Jutsu) - Healing Resuscitation Regeneration
Rank:A
Chakra:30
Type:Supplementary
Range:Close(0m ~ 5m)
Description:Chikatsu Saisei is an advanced medical Ninjutsu technique. The technique allows the medical ninja to use the hair of the one injured as a medium to reconstruct damaged body tissue. The extent of the damage
will control how difficult and long the procedure is. The injured person will be placed in the center of a square marked with rites for the procedure. One medical ninja will sit at each corner to provide precise chakra control to help in the cell conversion process.
Another medical ninja will sit at the lead to guide the process
_____
(Ranshinshou) - Chaotic Mental Collision
Rank:A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points: N/A
Description: Manipulating the chakra in their hand, the user can create an electric field to disrupt the targetï¿œs nervous system. Because the brain and body communicate using electrical impulses, the user can use the field to disrupt the targetï¿œs ability to move. The result is the commands to mo
The result is the commands to move one body part being relayed to another, making it near impossible for the opponent to move unless they have high skill and understanding of the body or with time.
S-Rank
(Jyohou Shohou Chakra Shunhou) Enhancement Prescription Chakra Injection
Rank: S
Chakra:50
Damage:N/A
Range: N/A
Description:The user injects themselves with a needle which allows them to use another elemental affinity the normally could not. This is for highly trained medical ninja only and must be taught it.
Poison jutsu
You must be a medical ninja or have medical training to use this element.Also you must be of Kage Rank as well
Dokuton: Kurote no Jutsu [Poison Release: Black Hand Skill]
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:25
Damage Points:N/A
Description: A technique where the user can transmit a special poison through an open wound. This jutsu is normally used close range, where the user shoves their hand forward and placed it upon an opponents wound. Depending on how far the wound is from the hands, will change how long it takes for the effect to take place [the closer it is, the faster it happens] The opponents hands will turn black and become stiff and unable to perform Jutsu(lasts 2 turns).
Note:Can ony be used twice a match
_____
Dokuton: Soeki no Jutsu [Poison Release: The Plague Skill]
Rank:A
Type:Supplementary
Range:Short
Chakra Cost:35
Damage Points:10 per turn for 3 turns
Description:A technique which is a very deadly dokuton skill which can render even the strongest shinobi with an extreme pain. By infusing highly concentrated poison chakra into one part of the persons body it begins to spread causing purple dots to appear all over the body. As they spread over the body, they constantly cause more and more pain as time goes on(lasts 3 turns).
_____
Dokuton: Shinkei Douin no Jutsu [Poison Release: Nerve Agent Skill]
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:25
Damage Points:- 5 to opponents attacks for 2 turns
Description:A technique which its medium is inhaling through the respiratory system. The user performs the needed handseals and releases out a yellow fog from their body normally when the opponent is close to them. As the poison touches the pores of the opponent that particular area of the body will begin to experience random spasms. Making it rather hard to perform handseals along with utilize projectiles(lasts 2 turns).
_____
Dokuton: Doku Kemuri Kasui [Poison Release: Poison Smoke Stream Skill]
Rank:C
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: A technique where the user breathes forth a stream of poison. The poison itself wont do any outside damage, but when hitting against a body it flows into the opponents pores. The smoke itself is a slight paralysis, hindering speed and agility for one turn.
_____
Dokuton: Hei no Doku Jutsu [Dokuton: Wall of Poison Skill]
Rank:C
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: A technique used when an opponent is rushing towards the user, bringing forth a veil of poison in which the opponent will end up running through. When passing through the poison, the opponent will experience no sensation at all.
_____
Dokuton: Dokugakure Kiri no Jutsu [Dokuton: Hidden Poison Mist Skill]
Rank:C
Type:Supplementary
Range:Short-Mid
Chakra Cost:20(-5 per turn to keep active)
Damage Points:3 per turn
Description: A technique based off of the Kirigakure no Jutsu. In which, the user creates a plethora of poison that fills up the area. It not only blocks off the view of the opponent, but also surrounds them by a dense poison. Used to drain the opponents health.
_____
Dokuton: Mahi Doku Bakuha no Jutsu [Poison Release: Paralysis Poison Blast Skill]
Rank:B
Type:Supplementary
Range:Short-Mid
Chakra Cost:25
Damage Points:N/A
Description: A technique that is based off somewhat on the Phoenix Flower Jutsu. In which the user sends off five blasts of poison. In the center of these blasts of poison are poison smoke bombs. All in which have the same poison. Once exploding it sets off this grand amount of poison, that when breathed in or seeping into a wound will cause the opponent to be paralyzed for 3 turns.
_____
Dokuton: Doku Hebi Rendan no Jutsu [Poison Release: Poison Hydra Barrage Skill]
Rank:S
Type:Supplementary
Range:Short-Mid
Chakra Cost:50
Damage Points:N/A
Description: A technique, where the user breathes forth a great hydra created of poison. This solid incarnation of poison will then be sent off towards the opponent. Letting forth great bursts of poison which cause no damage, but when inhaled will slowly begin to paralyze the body.The technique ends with the hydra smashing into the ground, letting off a great deal of the same deadly poison.
Note:Makes opponent unable to move for 3 turns and decreases there attacks by 5 once they can move for 2 turns
- Spoiler:
D-Rank
Genjutsu: Kokohin (Illusion Technique: False surrounding)
Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10(+5 if you use it double)
Damage Points:N/A
Description: The user controls creates a false surrounding which can change the way an object or small area looks(if used double then its a layer of false surroundings not easy noticed by the enemy).
_____
Genjutsu: Kahen Tonsou (Illusion Technique: Flower Petal Escape)
Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: The user vanishes in a whirlwind of sakura petals.
_____
Genjutsu: Kasumi (Illusion Technique: Servant)
Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:20
Description: An illusionary servant that is really a paper bomb that once in range of the opponent will explode.
_____
Genjutsu: Kasumi Juusha (Illusion Technique: Mist Servant)
Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:N/A
Description:A Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real,
the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear
the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it.
_____
Magen: Narakumi (Demonic Illusion: Hell Viewing)
Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: Causes the enemy to see a whirlwind of leaves and a spinning world that puts the enemy to sleep for one turn.
C-Rank
Magen: Kyouten Chiten (Demonic Illusion: Heaven And Earth Change)
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15 (+2 for b rank genjutsus)
Damage Points:N/A (amount jutsu reversed delivers)
Description:This is a illusion counter were the illusion is reversed back onto the user and they get the damage of the jutsu (only works from b rank down).
Note: This is an advanced sharingan genjutsu
_____
Genjutsu: Kai (Illusion Technique: Release)
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15 (+3 for each rank above c)
Damage Points:N/A
Description: Dispells All genjutsu except Eye Techniques,Bringer Of Darkness, Demonic Flute Illusion:Binding Chains, Tree Binding Death, and Toad Duet.
_____
Genjutsu: Kori Shinchuu (Illusion Technique: Sly Mind Affect)
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15
Damage Points:N/A
Description: Traps the opponent in a illusion were they wonder lost and in a circle for hours.
_____
Genjutsu: Jinmon (Illusion Technique: Interrogation)
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15
Damage Points:30
Description: A illusion used to force the enemy to give out info by torturing them in there minds.
_____
Genjutsu: Jigoku Gouka (Illusion Technique: Hell Fire)
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: The user casts an illusion were the opponent sees a huge ball of fire descending from the sky and enveloping its target. The victims of the genjutsu will believe they are being engulfed by a torrent of fire and flee their location for safety.
B-Rank
Genjutsu: Jubaku Satsu (Illusion Technique: Tree Binding Death)
Rank: B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:40
Description: Binds the user to a tree were the user then stabs them with a kunai.
_____
Genjutsu: Kahen Dizorubu (Illusion Technique: Flower Petal Dissolve)
Rank: B
Type:Suplementary
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: This illusion makes the user think there being dissolved into sakura petals and renders them fast asleep bound in this illusion.
_____
Genjutsu: Utakata (Illusion Technique: Ephemeral)
Rank: B
Type:Supplementary
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: An illusion were the user simple points at the target and if the target glances at the pointing hand they fall into a genjutsu where they first see birds and then they turn to kunai that attack them.They are future damaged by being tortured by images of there friend insulting them.
Note:This is an advanced sharingan genjutsu
_____
Mateki: Mugen Onsa (Demon Flute: Illusion Tune Chains)
Rank: B
Type:Supplementary
Range: Close(0m/5m),Mid(5m/10m),Far(10m+)
Chakra Cost:20
Damage Points:40
Description:A Genjutsu technique utilized by the Sound ninja Tayuya. To use this illusion she needs to enter her cursed seal level two form. When she plays the music for this illusion on her flute, her opponent's mind enters a barren wasteland. While in this illusion the ninja feels retrained by
chains which bind the user as their skin and muscle begins to melt off their bones. Because they feel restrained in the illusion, they are retrained in real life as well.
A-Rank
Genjutsu: Kokuangyou Satsu (Illusion Technique: Infinite Darkness)
Rank: A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A
Description: A binding illusion that binds the opponent in total darkness and eliminates smell and touch allowing user to attack freely.
_____
Genjutsu: Nehan Shoja No Jutsu (Illusion Technique: Temple Of Nirvana)
Rank: A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A
Description: A slow acting illusion that can put a whole arena to sleep.
_____
Genjutsu: Chou Shinka (Illusion Technique: Butter Fly Fire Works)
Rank: A
Type:Supplementary/Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: Traps user in an illusion were they first think that they are sucked into he ground to shoulder height and then they see butterflies but they are really paper bombs that explode once the user puts the main seal on the enemies head.
_____
Magen: Kasegui no Jutsu (Demonic Illusion :Shackling Stakes)
Rank: A
Type:Supplementary
Range: Close
Chakra Cost:30
Damage Points: N/A
Description:A Genjutsu technique unique to the Uchiha bloodline Sharingan holders. After activating their Sharingan, the clan member will look into the eyes of their target to bind them with a paralyzing illusion.
This illusion takes the form of giant spikes which stake them in place and restrict their movement. A powerful enough ninja will be able to fight the bind to give themselves an opportunity to gain freedom.
S-Rank
Doujutsu: Tsukuyomi (Eye Technique: Nightmare Realm)
Rank: S
Type:Supplementary
Range:Short-Mid
Chakra Cost:40
Damage Points:80
Description: An illusion so powerful that it can torture your opponent for three days in three seconds in the real world and it leaves the opponent asleep for 3 turns(unblockable and irreversible).
Note:This is a Mangekyou sharingan eye technique
_____
Doujutsu: Izanagi (Eye Technique: Creation Male)
Rank: S
Type:Supplementary
Range:Short-Mid
Chakra Cost:40
Damage Points:80
Description: An illusion mixed with a physical attack.This jutsu starts off as
a binding illusion that binds the target in place while there burned with a huge fire ball.
Note:This is a Mangekyou sharingan eye technique
_____
Magen: Gamarinshou (Demonic Illusion: Toad Confrontation Singing)
Rank: S
Type:Supplementary
Range: Close(0m-5m), Mid(5m-10m), Far(10m+)
Chakra Cost:40
Damage Points:80
Description:A Genjutsu utilized by Fukasaku and Shima. The Genjutsu affects the user by attacking their sense of hearing. By combining their voices into a melody only toad's can sing, they can bind the body and mind of the one who hears it.
The victims will feel themselves trapped within a binding cube held in place by four large toads. While under the Genjutsu, they will be vulnerable to outside attack. The Genjutsu's weakness stems from the length of time it takes for the toad's to come into harmony, and that as a hearing-based Genjutsu, it gives away their location immediately.
- Spoiler:
E-Rank
(Sennen Goroshi) - 1000 Years Of Death
Rank:E
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:5(apply damage cost for kunai and exlopsives seprately if either or both are used with this jutsu)
Description:The user makes the sign of the tiger and forceable puches it into the enemys behind.
D-Rank
(Konoha Senpu) - Leaf Hurricane
Rank: D
Type:Attack
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the usere makes a jumping spin kick up high and while opponent has ducked makes a mid-level kick that connects in the rib cage area.
_____
(Konoha reppu) - Leaf Gale
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack that is a comprised of a leg sweep.
_____
(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponent.
_____
(Dainamikku Maakingu) - Dynamic Marking
Rank: D
Type:Supplementary
Range:Short-Mid
Chakra Cost:N/A
Damage Points:N/A
Description:This jutsu is were a dog urineates on the opponent marking it for Garouga.
C-Rank
(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:A taijutsu attack were the user grabs his target and lifts them into the air.Where the user attaches him/her self to there back and then locks his/her ankles at the targets neck and smashes there enemy head first into the ground.
_____
(Gatsuga) - Fang Over Fang
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:A taijutsu attack were the user must first use All Fours Jutsu and Beast clone to use.They user and his dog then rotate at a fast speed and attack there foe.(This jutsu requires a dog compaion)
_____
(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:A taijutsu combo of punches and kicks equaling 7 hits.
_____
(Bunshin Kaiten Kakatou Otoshi) - Clone Spinning Hel drop
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:A taijutsu attack done after 3 shadow clone are made.The user somersaults into the air spinning and landing a blow to the shoulder of there enemy with there heels.
_____
(Kage Buyo) - Leaf Dancing Shadow
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:5
Description:A taijutsu attack were the user kicks there target on the head first and then kicks them into the air.This sets up for lions barrage and primary lotus.
_____
(Konoha Daisenpu) - Leaf Great Whirlwind
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:A leaf whirlwind that is finished with a spinning kick that propels the enemy forward.
_____
(Rakanken) - Nirvana Fist
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:A powerful shoulder smash followed by a strong punch.
_____
(Nikudan (Hari) Sensha) - (Spiked) Human Boulder
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:18(+3 if done as spiked human boulder)
Description:A taijutsu attack done after the expansion jutsu were they attack the target as a huge boulder.
Requirement:Expansion jutsu (Only Akimichi clan memebers can perform this jutsu)
_____
(Naruto Rendan) - Naruto Barrage
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:After making 4 clones they attack with kicks that launch the foe into the sky and the original hits the enemy on the shoulder sending them flying back to the ground.
_____
(Shishi Rendan) - Lions Barrage
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:Done after leaf danceing shadow and is a barrage of attacks that end in the user slaming there leg into the opponent right before they hit the ground.
_____
(Suiken) - Drunken Style
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:A taijutsu attack where the user is unprdictable in the sense that there playing drunk or really are drunk and hits the opponent with a 12 hit combo.
_____
(Tsutenkyaku) - Sky Leg
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:20
Description:A taijutsu attack wher the user hitsnthere opponent with a strong leg that crashes down from the sky(only Tsunade or and Saskura us this).
_____
(Gouwan) - Strong Arm
Rank: C
Type:Attack
Range:Short
Chakra Cost:12
Damage Points:17
Description:A taijutsu attack that is a comprised of one super strong punch(only Tsunade or and Saskura us this).
B-Rank
(Gourai Rensa) - Strong Thunder Lotus Chain
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:23
Description:A taijutsu attack were the user opens the first gate and does a combo with a chained weapon to wrap up his opponent and launch them into the air.After that the user will launch himself in the air and begin a barrage of strikes,
knocking his opponent back towards the ground. He will then finish them off with a strong strike right into the ground itself.
Requirement: 1st gate
_____
(Choudan Bakugeki) - Butterfly Bomb
Rank:B
Type:Attack
Chakra Cost:20
Damage Points:28
Description:A taijutsu attack that is a comprised of one super Strong punch.
Requirement:Red Secret Pill(Only Akimichi clan members posses this)
_____
(Chou Harite) - Super Hand Smash
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:20
Description:A taijutsu attack were the user smahes down with therehands on there enemy.
Requirement:Super Expansion Jutsu
_____
(Konoha Gorikki Senpu) - Leaf Strong Whirlwind
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:20
Description:A More Powerful leaf great whirlwind.
_____
(Hien) - Flying Swallow
Rank:B
Type:Attack
Range:Short
Chakra Cost:12
Damage Points:20
Description:A taijutsu attack that makes use of trench knives and the user slaches then in a fury of punches of a 18 hit combo.
_____
(Chou Nikudan (Hari) Sensha) - (Spiked) Human Boulder
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:26(+3 if done as spiked human boulder)
Description:A taijutsu attack done after the expansion jutsu were they attack the target as a huge boulder.
Requirements:Super Expansion Jutsu (Akimichi clan only)
_____
(Konoha Shofu) - Leaf Rising Gale
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:20
Description:A strong upwards spinning leg kick that connects 4 times.
_____
Triple Dynamic Entry
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:22
Description:A series of jumping leg kicks were the last hit sends the opponent into the ground.
_____
(Omote Renge) - Primary Lotus
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:25
Description:After using leaf dancing shadow you grab the opponent and slam them into the ground with a swirling smash.
Requirements:1 gate open
_____
(Tensouga) - Sky Fang
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:25
Description:A huge spinnig jutsu where the user and there dog jump into the air and combine there spinning attacks to make one huge attack that drills there enemy and themselfs into the ground.
Requirements:Dog companion
_____
Oukashou - Cherry Blossom Collision
RAnk:B
Type:Attack
Range:Short
Chakra cost:N/A
Damage:25
Descrription:Oukashou is a Taijutsu technique used by Haruno Sakura. Using the skills passed down by her teacher Tsunade, Sakura is able to utilize powerful strikes. Sakura will first build up a high amount of chakra to her fist and then release it in an instant.
A-Rank
(Ura Renge) - Hidden Lotus
Rank:A
Type:Attack
Range:Short
Chakra Cost:
Damage Points:35
Description:After using leaf dancing shadow you grab the opponent after sme short combos you slam them into the ground with a swirling smash.
Requirements:6 gates open
_____
(Garouga) - Double Wolf Fang
Rank:A
Type:Attack
Range:Short
Chakra Cost:
Damage Points:30(-10 if not hit but near attack )
Description:A huge spinnig jutsu that thy user spins so fast they can see so dynamic marking is best used with this jutus.Even if the attcks misses the opponent still takes damage if in close range.
Requirements:Man Beast Transformation
_____
(Asa Kujaku) - Morning Peacock
Rank:A
Type:Attack
Range:Short
Chakra Cost:
Damage Points:40
Description: The user will approach the traget in a crane stance and kick thn inot the sky.Then the target is stuck with many punches that are literaly on fire, which makes the peacock design in the air.The last blow send the enemy flying inot the ground
Requirements:6 gates open
_____
(Bunshin Taiatari) - Clone Body Smash
Rank:A
Type:Attack
Range:Short
Chakra Cost:
Damage Points:30
Description:Shadow clones that are in the air that thrown other clones down apon the enemey.
_____
(Uzumaki Ninpouchou) - Uzumaki Ninja Hand Book
Rank:A
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:30
Description:After using mass shadow clone you attack the opponent with a barrage of combos that end with the enemy sent flying inot the ground.
8 Gates
The 8 gate increase damage to the opponent but cause damage to the user here are there rules.
Gates 1-3 increase damage by 3 for each hit, user damage=3 per turn gate is active
Gates 4-6 increase damage by 6 for each hit, user damage=6 per turn gate is active
Gates 7-8 increase damage by 8 for each hit, user damage=8 per turn gate is active(8th gate kills user after the attack is done)
Important Note:(Dont use the gate any longer then needed and only gate damage to user is applied to any of the jutsu that have its requirement time 2)
Attack damage
Punch:damage=2
Kick:damage=4
Body Slam:damage=6
- Spoiler:
B-Rank
(Fuuinjutsu: Shikoku Mujin) - Sealing Technique: Four Mist Array
Rank: B
Type: Supplementary
Range: Close
Chakra Cost: 20
Damage Points: N/A
Description: This jutsu locks the opponent is suspended animation for 1 turn.
(Ho/Mizu/Kaze/Tsuchi/Rai Houin) - Fire/Water/Wind/Earth/Lightning Sealing Method
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: A technique used to seal away either Fire, Water, Wind, Earth, or Lightning as a result from a jutsu(seals only one jutsu per usage).
A-Rank
(Doku Houin) - Poison Sealing Method
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: A special fuuinjutsu utilizes by taking a tag and slapping it onto a body and then activating the seal. This seal draws all the poison within the body towards that seal and then imbues the poison into the seal.
Note:Alternative to using medical jutsu to remove poison.
(Suji Haji Fuuin) - Muscle Restriction Seal
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: A special fuuinjutsu utilized by taking a tag that bares the mark of restrict. When placed upon the opponent it generates an electrical current that is not physically harmful. However this flows through the nervous system and restricts the movement of muscles(lasts for 3 turns and slows the opponents movement).
(Fuuinjutsu: Kekkai Houjin) - Sealing Technique: Barrier Battle Method Array
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: This jutsu must have for people to use.This jutsu seal an are ain a square and the square will burn anything that touches it.To add to this the ninja who created the barrier can ass a barrier around then as an extension of the square making it near impossible to escape.
(FuuinjutsuFuuja Houin) - Sealing Technique: Evil Sealing Method
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: This jutsu can seal away a cursed seal(except the cursed seal of heaven).
(Fuuinjutsu: Gogyou Fuuin) - Sealing Technique: 5 Element Seal
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: This jutsu disrupts the flow of chakra making the target only able to use 65% of there chakra.
(Fuuinjutsu: Gogyou Kaiin) - Sealing Technique: 5 Element Unseal
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: This jutsu cancels the effect of 5 Element Seal.
(Fuuinjutsu: Juin Jutsu) - Sealing Technique: Cursed Seal
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A(-5 per turn to target if they us it and target can be self)
Description: This jutsu creates a seal that gives its target more chakra and more strenght. (+60 chakra to target and + 5 damage for taijutsu if regular seal.If Curse Seal Of Heaven +80 chakra and +10 for taijutsu)
Note:Level 2 is double the gain and the damage to the one with the seal
S-Rank
(Chakra Taisan Fuuin) - Chakra Confusion Seal
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: A special tag that utilizes the mark of confusion. When placed upon an opponent and using chakra it burns into the opponents skin. This chakra tag causes chakra to flow towards that particular area, causing a disruption within the flow of chakra as well as making it harder to control chakra(adds -10 chakra to any jutsu that the opponent will use for 4 turns).
Note: This jutsu can only be used twice in battle.
(Genjutsu Fuuin) - Illusion Skill Seal
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: A special fuuinjutsu utilizing the illusion mark. When placed upon an opponent it fully incapacitates their ability to utilize any sort of genjutsu(lasts for 4 turns).
(Fuuinjutsu: Shiki Fuujin) - Sealing Technique: Reaper Death Seal
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: This jutsu seals both the user and the target in the belly of a death god this will make the match a draw with no winner(exceptions are if a Shadow Clone does the jutsu or any other clone that can use jutsu).
(Fuuinjutsu: Edo Fumetsu) - Sealing Technique: Ruin Seal Of The Niether World
Rank: S
Type: Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: N/A
Description: A coffin appears from the ground and hands form the death realm reach out and grag the opponent.(Note: target can not move if any of the arms touch him/her)They pull them in sealing them into the realm of the dead a ending the match(exceptions are time/space jutsu which can teleport the target out of the realm).
(Fuuinjutsu: Genryuu Kyuu Fuujin) - Sealing Technique: Complete Nine Dragon Phantom Seal
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: This jutsu summons a huge statue that can pull out and seal biju or serve as a shield(any characters that have bijuu will die when this jutsu is used ending the match).
(Fuuinjutsu: Gofuu Kekkai) - Sealing Technique: 5 Seal Barrier
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: This jutsu is used to seal off a location were the opponent will remove all five tags at the same time(can not be done one at a time), triggering clones of the one who pulled the tag to come out.These clones can use all of the original jutu even bloodline traits(clones then have the originals chakra and there jutsu are the same as the originals set to counter each other.They can be destroyed with strong jutsu).
(Fuuinjutsu: Infuuin-Kai) - Sealing Technique: Secret Seal Release
Rank: S
Type: Suplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Unseals stored chakra and allows user to use Creation Rebirth(only Tsunade or her students can use this).
(Fuuinjutsu: Sanhou Fuuin) - Sealing Technique: Pyramid Seal Of Doom
Rank: S
Type: Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: This jutsu is first done by having three Shadow clones(this (this jutsu makes them with out cost) which form a triangle and begin the seal.Once inside its in inescapable(except time/space jutsu)and the opponent is destroyed in side a seal by pure chakra.
Gedo Mark
Rank: S
Type: Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: N/A
Description: This jutsu has two different usages one is Confusion and the other is Seal.Seal seals a bloodline trait for three turns while Confusion turns the target into your slave for three turns.
Gedo Mark Release
Rank: S
Type: Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: N/A
Description: This jutsu undoes the gedo mark.
(Kekkaimon Gofuu Jutsu: Hachimon Heijou) - Five Point Barrier Sealing Technique: Hachi`s Gate
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 60
Damage Points: N/A
Description: This jutsu is used in conjunction with a scroll.The user performs the needed handseals and places there hands on the scroll, summoning five huge temples.Once there erect they create a barrier that can seal a whole village in side of it.The user can enter and leave the barrier if they use the correct seal(the opponent cannot leave this barrier unless the user is attacked.The seal to enter is enter(kanji) and the exit seal is exit(kanji).
Note:Must post the kanji to enter and exit the barrier and the user is outside of the barrier when this jutsu is first used.Only Rain Village ninja can use this jutsu.
Kinjutsu
S-Rank
(Kinjutsu: Edo Tensei) - Forbidden Technique: Resurrection Of The Impure World
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40(-15 per extra summon)
Damage Points: N/A
Description: This jutsu summons a dead ninja to the field.The user must make a human sacrifice before hand to summon the dead and the dead can not be killed by normal means.They must have there souls taken out of them.
(Kinjutsu: Fushi Tensei) - Forbidden Technique: Living Corpse Reincarnation
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: This jutsu allows the user to full take control of there target by putting there soul in side of there targets body.The user now has all of their own jutsu plus there targets.(only last 2 turns if the target is a rank above the user and 1 if two ranks and end of turn if three ranks higher)
(Kinjutsu: Itonami Ataenushi No Jutsu) - Forbidden Technique: Life Giver
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A(-80 if target isnt dead)
Description: This jutsu give the target who is dead life by offering the users own life force.This jutsu can heal the near dead and not kill the user.
(Kinjutsu: Koutou Kousei) - Forbidden Technique: Oral Rebirth
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: This technique allows the user to experience a near total rebirth of their physical form. Should a significant portion of their body be damaged in battle, the user can emerge from their mouth and cast off the skin of their former body. This new body will not bear the brunt of the damage of the previous incarnation; however, the technique is generally not a full recovery.
(Kinjutsu: Souja Sousai) -Forbidden Technique: Twin Snake Double Assassination
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: This technique requires another person to sacrifice their body so it can take on the real form of the user. The user will totally control the sacrifice and donate a portion of their chakra (no less than 30%) to the sacrifice since they will be unable to tap into the original userï¿œs chakra. While the ninja acts in the sacrificed body, they can perform all of their techniques so long as they have chakra. Once the chakra runs out or the sacrificial body dies, the shape change will end. The sacrificing ninja can survive this technique so long as they are not killed in battle. The original user will stay in a meditative state as long as the technique is active and will not wake up until they release their hold over the host ninja.The drawback to this technique is the userï¿œs actual body can be damaged (potentially critically since they are asleep) and will not be able to regain consciousness until they release control over their host. Once released, the connection cannot be re-established, though remainder of chakra not used will be returned.
Special Note: (Spiral Shuriken, Creation Rebirth, Multi-Shadow Clone, Hidden Lotus, Curse Seal, Secret Mark Release,Gedo Mark,and Reaper Of Death Seal Are both Kinjutsu and Fuuinjutsu)
Re: Jutsu Shop
Special
- Spoiler:
- Wood Element
D-Rank
(Mokuton: Mokujin) - Wood Style: Wooden Man
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage Points: N/A(+5 for any hits landed buy the dummy)
Description: Creates a wooden fighting dummy to battle opponent.
(Mokuton: Moku Henge) - Wood Style: Wood Transformation
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage Points: N/A
Description: Creates a wooden transformation.
(Mokuton No Jutsu) - Wood Style Technique
Rank: D
Type: Supplementary/Attack/Defense
Range: Short-Mid
Chakra cost: 10
Description: Creates small wood pillars or trees to trap, defend, or fight with.
C-Rank
(Hana Ninpou: Hikarakuyou) - Flower Ninja Art: Scattering Flowers
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: Creates rasor sharp daisy heads that are the flung like shuriken that slice the opponent.
Note:This jutsu can be used by any ninja unlike Mokuton
(Hana Ninpou: Hikari Fukou) - Flower Ninja Art: Glittering Unhappiness
Rank: C
Type: Attack
Chakra cost: 15
Damage Points: 30
Description: Creates razor sharp daisy heads that slice the opponent if they are close.
Note:This jutsu can be used by any ninja unlike Mokuton
(Hana Ninpou: Hyakkaryouran) - Flower Ninja Art: Many Flowers In Bloom
Rank: C
Type: Attack
Range: Short
Chakra cost: 15
Damage Points: 30
Description: Creates a patch of flowers around the user where fire then travels to to burn the opponent(similar to Dragon fire).
Note:This jutsu can be used by any ninja unlike Mokuton
(Hana Ninpou: Hyakkaryouran #2) - Flower Ninja Art: Many Flowers In Bloom #2
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: The user makes a whirl wind of sakura petals that they use to blend in and attack this can be use this with Five Senses Confusion Disorder(not as one jutsu).
Note:This jutsu can be used by any ninja unlike Mokuton
(Hana Ninpou: Hyakkasaihou) - Flower Ninja Art: 100 Blossoming Flowers
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: Creates a air born field of flowers that can then be made to explode.
Note:This jutsu can be used by any ninja unlike Mokuton
(Mokuton: Mokujin soujutsu) - Wood Style: Wooden Men Manipulation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: Wooden men that mimic their opponents moves or if used with Wood Men Coffin used to drain way Chakra from Opponent.
(Mokuton: Shoukei) - Wood Style: Wood inter-locking Wall
Rank: C
Type: Supplementary/Defence
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: Creates a wooden inter-locking wall that acts as a prison or as a shield.
(Mokuton: Shichuuka) - Wood Style: Four Pillars Home
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Pioints: N/A
Description: Creates a wooden home for a place to stay or as a defense.
(Mokuton: Moku shichuurou) - Wood Style: Four Pillars Prison
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage Points: N/A
Description: Creates a wooden Prison that can trap or defend.
(Mokuton: Moku Hinoki) - Wood Style:
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: Creates a wooden pillar that attacks the opponent and sends then into the air, while the user creates a smaller wood pillar and slams the opponent into the first pillar splitting it all the way threw.
B-Rank
(Mokuton: Yanagi) - Wood Style: Wood Willow
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: Creates a huge willow tree from wooden pillars that can smash multiple enemies.
(Mokuton: Mokujin Hitsugi) - Wood Style: Wooden Men Coffin
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: Creates a wooden House made form Mokujins. Best used with Wooden Men Manipulation to drain the opponent of there chakra while they fight your wooden dummies.
(Mokuton: Jubaku Eisou) - Wood Style: Binding Nest
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: the user traps the opponents inside a tree the grows around the opponent and only leaves there head sticking out.The user can then crush there opponent inside of the tree.
A-Rank
(Mokuton Hijutsu: Jukai Koutan/Bakuha) - Secrect Wood Style: Birth Of Dense Woodland/Explosion
Rank: A
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60(+20 if you capture opponent and make the tree explode)
Description: Creates a forest that can either Attack.defend,or imprison the enemy.
S-Rank
(Hokage Shiki Jijun Jutsu: Kakuan Nitten Suishu) - Hokage Style 60 Years Retirement Technique: Sanctuary Enlightenment Enclosing Palm
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: This jutsu forcibly stops a tailed beast transformation and give the user control of biju.The user summons wooden pillars with dragon heads that absorbs the chakra of a tailed beast host.Controlling a biju lasts 2 turns.
NOTE:Only Yamato and 1stHokage can use this jutsu.
Ice Jutsu
C-Rank
(Hyouton: Tsubame Fubuki) - Ice Style: Snow Storm Of Swallows
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A snow blizzard of swallow shaped ice.
(Hyouton: Sensatsu Suishou) - Ice Style: 1000 Needles Of Death
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user makes Ice senbon that attack from all directions.
(Hyouton: Rouga Nadare) - Ice Style: Wolf Avalanche
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: An avalanche of snow shaped like a wolf pack.
(Hyouton: Itsukaku) - Ice Style: One Horned Whale
Rank: C
Type: Attack
Range: Short
Chakra cost: 15
Damage Points: 30
Description: A giant snow whale that crashes down on its prey.
(Hyouton: Hyourou) - Ice Style: Ice Prison
Rank: C
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 15(+5 to make it chase the opponent)
Damage Points: N/A
Description: A prison that can serve as a shielding wall or that can capture and freeze the opponent in a block of ice.
B-Rank
(Hyouton: Kokuryuu Boufuusetsu) - Ice Style: Black Dragon Blizzard
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: A black spiraling blizzard of snow shaped like a dragon.
(Hyouton: Haryuu Mouko) - Ice Style: Destructive Dragon Fierce Tiger
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: A condensed Flow of ice shaped like a dragon.
A-Rank
(Hyouton: Souryuu Boufuusetsu) - Ice Style: Twin Black Dragon Blizzard
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Description: Twin black spiraling blizzards shape like dragons.
S-Rank
(Hyouton Hijutsu: Makyou Hyoushou) - Secret Ice Style: Demonic Ice Mirrors
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: Mirrors of ice that surround the enemy in that give the user high speed and allow the user to travel between to attack.
Sand Jutsu
D-Rank
(Suna No Jutsu) - Sand Technique
Rank: D
Type: Supplementary/Attack/Defense
Range: Short
Chakra cost: 10
Damage Points: 20
Description: Sand to punch opponent or make small sand shields.
(Sabaku Kyuu) - Sand Coffin
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage Points: 5
Description: Sand that covers and encases the enemy in from head to toe.
(Sabaku: Suna Bunshin) - Sand Clone
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage Points: N/A
Description: A clone mad of sand.
C-Rank
(Suna No Muya) - Sand cocoon
Rank: C
Type: Supplementary/Defense
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: A small sphere of dense sand that protects the user from attacks. Also used to change into Shukaku.
(Suna No Yoroi) - Sand Armor
Rank: C
Type: Defense
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: Armor of sand that looks like its not being worn but protects from damage.
(Suna No Tate) - Sand Shield
Rank: C
Type: Defense
Range: Short
Chakra cost: 15(+2 every turn past activation to keep it going)
Damage Points: N/A
Description: A loose spread out of sand that circles the enemy hardening and moving to block attacks.
(Suna Shuriken) - Sand Shuriken
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A burst of 10 balls of sand balls flung at the opponent that cause blunt damage instead of cutting.
(Suna Shigure) - Sand Shower
Rank: C
Type: Attack/Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: 30
Description: A down pour of sand shaped like small cylinders that rain from the sky.
(Gokuamaisou) - Sand Prison Burial
Rank: C
Type: Supplementary
Range: Short-MId
Chakra Cost: 15
Damage Points: N/A
Description: The user loosens the dirt around the targets feet causing the target to sink deep in to the ground.The pressure at the targets depth immobilizes the target.
(Sabaku Fuyuu) - Floating Sand
Rank: C
Type: Supplementary/Defence
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A cloud of sand that levitates the user to protect them from harm or to give then an air advantage.
B-Rank
(Sabaku Sousou) - Sand Burial
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage Points: 40
Description: Sand that crushes the opponent after it covers there body.
(Suna Raishin) - Sand Lightning Needles
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: A spray of needles that surround the enemy and when they hit the ground they discharge electricity out at the enemy.
(Sabaku Ryuusa Bakuryuu) - Sand Avalanche
Rank: B
Type: Supplementary/Attack
Range: Short-Long
Chakra cost: 20(+5 if you make the sand from dirt)
Damage Points: 40
Description: A huge wave of sand that can cover a large area and drown the enemy in sand.
(Shukaku No Hoko) - Halberd Of Shukaku
Rank: B
Type: Attack
Range: Short/Mid
Chakra cost: 20
Damage Points: 40
Description: A huge spear of condensed sand that is launched at the enemy or manually wielded.
(Shukaku No Tate) - Shukaku`s Shield
Rank: B
Type: Defense
Range: Short
Chakra cost: 20
Damage Points: N/A
Description: A huge statue of Shukaku that is made from the hardest minerals and is impossible to break into.
A-Rank
(Sabaku Sajin Sougeki) - Twin Pillars Of Crushing Sand
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: Two pillars of dense sand that smash the opponent between them and then smash them under pressure.
(Sabaku Rou) - Sand Prison
Rank: A
Type: Supplementary/Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: A huge sphere of sand that traps the opponent in and then crushes them.
(Sabaku Taisou) - Imperial Sand Burial
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: A sand burial on a huge scale that can crush multiple enemies once they've been caught in sand.
S-Rank
(Messaba Kusou) - Destroying Desert Burial
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A huge variation of Imperial Sand Burial that crushes with such force that it leaves behind only a giant crater.
Iron Sand
D-Rank
(Satetsu No Jutsu) - Iron Sand: Iron Sand Technique
Rank: D
Type: Supplementary/Attack/Defense
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Description: Used to create small objects for defense or attack.
C-Rank
(Satetsu Shigure) - Iron Sand: Iron Sand Shower
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A down pour of senbon from the sky.
(Satetsu No Tate) - Iron Sand: Iron Sand Shield
Rank: C
Type: Defense
Range: Short
Chakra cost: 15
Damage Points: 30
Description: A Shield of iron.
B-Rank
(Jishaku Ninpou: Denji Genmu) - Magnetic Ninja Art: Electric Phantasms
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A(all metal thrown at opponent hits them and causes +2 damage for each one that lands)
Description: Turns your opponent into a living magnet.
(Jishaku Ninpou: Mugen Inseki) - Magnetic Ninja Art: Infinite Meteorites
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user will magnetize a spot behind the target ans break up nearby earth.Then the earth will attack the use since he/she is in the filed of he magnetically charged spot.
(Jishaku Ninpou: Denji Genma) - Magnetic Ninja Art: Demonic Illusions
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: Stops opponent from moving by messing with their minds electromagnetic fields.
(Satetsu Kaihou) - Iron Sand: Iron Sand World
Rank: B
Type: Supplementary/Attack
Range: Short
Chakra cost: 20
Damage Points: 40
Description: Used to create huge objects to smash opponent with or a connection of spikes take drops down onto the enemy turning them causing multiple injuries.
(Satetsu sousou) - Iron Sand: Iron Sand Burial
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: The enemy is covered in iron sand and is then crushed.
Nara Clan Shadow Jutsu
D-Rank
(Kage Mane) - Shadow Imitation
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage Points: N/A
Description: Traps the enemy by combining shadows.
(Kage Mane Shuriken) - Shadow Imitation Shuriken
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage Points: N/A
Description: Traps the enemy buy throwing and hitting there shadow special blades infused with shadow chakra.
C-Rank
(Kage Kubi Shibari) - Shadow Neck Bind
Rank: C
Type: Supplementary/Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: Traps the enemy buy combining shadows and then strangles the enemy with a shadow hand.
B-Rank
(Kagegijin) - Shadow Impersonation
Rank: B
Type: Supplementary/Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: Shadow forms to replicas of the user that pound the opponent and squeezes them to finish them off.
(Kageasshou) - Shadow Giant Hand Crush
Rank: B
Type: Supplementary/Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: Using Flash bombs to extend your shadow your form it into a giant hand that crushes the opponent.
(Kage Enmaku) - Shadow Smoke Screen
Rank: B
Type: Supplementary/Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: You first throw a smoke bomb at the opponent and then your shadow covers the smoke compressing it and trapping the opponent in a body suit shadow with the high pressure smoke crushing them form with in.
(Kage Nui) - Shadow Sewing
Rank: B
Type: Supplementary/Attack
Range: Short-Mid
Chakra cost: 20(+5 if used with exploding tags)
Damage Points: 40(+10 if used with exploding tags)
Description: Shadow needles that can move the opponent or impale them and can be used with exploding tags.
(Kage yose) - Shadow summoning
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20(+5 for Shadow Neck Bind,+7 for Shadow Sewing)
Damage Points: N/A +55 if used with a pre-trap(only Shikamaru can use this attack and only once per battle)+30 for Shadow Neck Bind and +40 of Shadow Sewing
Descriptoin: Summons shadows unto the enemy that can grab onto other objects or be used to choke or impale the opponent.
Note:Those are the total amount of damage done by this jutsu.
Clay Jutsu
(Kibaku Nendo) - Exploding Clay
Type: Attack
Range: Short-Long
Chakra Cost: 15-50(Depends on the C-level used)
Damage Points: 30-90
Description: The user makes clay figurines that are infused with there chakra. These works of art can explode causing huge damage to the opponent and area.
Types Of C Chakra:
C-1 makes small animals form birds to spiders.(Chakra= 15, Damage= 20)
C-2 makes C-2 Doragon(Dragon).This dragon makes small land mines that the users partner or clone hide under ground.Then the dragon will sned flying bombs to ttack the enemy.This combos locks in the enemy were one false move could be there last.(Chakra= 20,Damage= 50)
C-3 makes Ohako.Ohako Is said to be able to destroy a whole village with its blast.(chakra=30,Damage= 70)
C-4 makes Garuda.This jutsu makes a huge copy of the original that explodes sending out millions of microscopic bombs.Also This level makes (Kyuukyoyu Geijutsu)-Ultimate Art where the user detonates them self win and the blast covers 10 kilometers.This will kill the user if done.(Chakra= 40,Damage= 90)
NOTE:Only Deidara can use this jutsu.
Sound Jutsu
C-Rank
(Ototon: Himei Zetsubou no Jutsu) - Sound Release: Scream of Despair Skill
Rank: C
Type: Supplementary/Defense
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/a
Description: The user concentrating chakra into their vocal cords enhancing throat chakra lets out a scream that travels extremely fast in which can be used to deflect projectiles and send opponents flying.
Note: Travels at 315 speed
(Ototon: Sumakku Te no Jutsu) - Sound Release: Clapping Hands Skill
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user charges chakra into the palms of there hands, and then smash them together. The force creates chakra infused sound waves which can be used to disperse oncoming jutsu(only works on C-Rank or below jutsu).
Note: Travels at 450 speed
(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: The user enhancing their hearing by utilizing chakra and enfusing their sound waves from their mouth. With their breathing sound waves emerge and bounce off of objects having them know wherever everything is around them.
B-Rank
(Ototon: Basuto Houmen no Jutsu) - Sound Release: Sonic Release Skill
Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user gathers chakra either around their fist, arm, or leg and then charge towards their opponent. With that area of their body having that chakra infused with it upon utilizing an attack with either of those areas it causes a release of sonic vibrations that act as a secondary blow.that makes the opponent unable to use what ever body part is hit for 1 turn.Even if the opponent manages to evade, chances are they still will be hit by the sonic release.If thats the case this jutsus damage is halved.
Note: Travels at 395 speed
(Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: The user gathers chakra into their mouth and infuses their vocal chords as they release a burst of sound towards the opponent. If they managed to dodge it, that is the worst thing that can happen. The sound gets stronger as it bounces off of objects however it also gets smaller as it goes on.
Note: Travels at 450 speed
(Ototon: Kireme Yure) - Sound Release: Shattering Vibrations
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user gathering chakra into both of their hands begin to excite the air and cause it to vibrate extremely fast. Upon slamming the two separate vibrations together and releasing them, it creates a powerful technique which can shatter various objects.
(Ototon: Takanari Kichigai) - Sound Release: Ringing Madness
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user gathering their chakra into the air having it flow towards the opponent causes this portion of sound to remain in their opponents ears. The ringing continues to grow as time progresses as at first it will disrupt how a person hears eventually hampering their ability to think. From that it starts to mess with their balance until they become incredibly disorientated.Lasts 10 turns and reduces damage of the jutsu used against the user by -5 until this effect wears off.
(Ototon: Chi Oto no jutsu) - Sound Release: Bloody Sound Technique
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: The User Forms A huge amount of Chakra in their fists and when a punch is thrown the hands release it in the form of Tremendous sound waves that spreads out through the area. Mainly Travels through the air so it don't leave a trail that it is coming. When the sound Impacts the foe they will lose the ability to hear for a while and it will cause them to bleed out of the ear. Causes the foe to lose hearing for 5 turns so it will be harder for them to evade attacks.
Note: Travels at 500 speed
(Ototon: Oto Bunshin no Jutsu) - Sound Release: Sound Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: 20(40 when its disperses)
Description: Creates a clone of sound that can send high sound waves at the foe. Does double the damage when disperse.
Lava jutsu
D-Rank
(Magumaton: Maguma Heki) - Magma Release: Magma Wall
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: A technique which creates a wall of Magma
(Maguma Bunshin no Jutsu) - Magma Bunshin Skill
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: A technique where a clone is created out of magma, in which can fire off a stream of magma from its arms not to exceed the volume of the clone.
C-Rank
(Magumaton: Maguma Engo No Jutsu) - Magma Release: Magma Protection
Rank: C
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: A technique that is used to protect the user. Magma flies up from the ground and floats around the user. If the opponent attacks the magma, that will hurt a great deal. But over time the magma will harden and become rock, and fall to the ground(this justu lasts for 2 turns).
B-Rank
(Magumaton: Maguma Hitoya No Jutsu) - Magma Release: Magma Prison
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user performs various hand seals as they charge chakra deep into the ground. Magma erupts from the ground as it surges creating a large dome either around just the opponent of both the opponent and the user. Within the prison is it very hot until the magma cools. When the magma cools it is very hard to break, and is almost an inescapable prison(lava lasts 2 turns and if touched causes -3 damage).
A-Rank
(Magumaton: Kazan Funka No Jutsu) - Magma Release: Volcano Eruption
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user gathers a great deal of chakra within their body as they surge it all throughout the ground. Several points in the ground then build up a great deal of steam as it flies through the ground. Surrounding the area in a veil of steam. The user jumps into the air as rocks fly into the sky from the uprising steam. The user then breathes fire and it covers the rocks, sending down a storm of flaming rocks.
(Magumaton: Kazangan Heki) - Magma Release: Lava Burst
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user performing the necessary handseals take in a deep breath as they bring about the ideals of most fire exhaling jutsu into play. Upon exhaling, a burst of condensed lava emerges and is fired off at the opponent. Upon striking a surface it explodes into many droplets of lava.
S-Rank
(Magumaton: Yurasu no Kazangan) - Magma Release Rock to Lava
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: A jutsu that helps bring out more substance for magma jutsu, can also add a certain twist to the battlefield by changing a rocky terrain to a fiery terrain of lava.
(Magumaton: Maguma Hitoare no Jutsu) - Magma Release: Magma Shower
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: Causes a great shower of magma that can be almost inescapable by the opponent but is also hazardous to the user since the lava could strike him/her as well.
Rain Jutsu
(Kadou Tsunami no Jutsu) - Vortex Tsunami Technique
Rank: S
Type: Supplementary/Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Description: A highly advanced technique that draws all the rain into one point, this single point spins at high speeds, so high that they begin to pull the rain cloud into them. The final effect of this technique is a swirling storm of Water that rushes towards an opponent in a fierce tidal wave like motion.
The speeds that this vortex spins at are so fast that it is able to cut through armor. This technique, once sent out is almost impossible to stop and will continue going until the chakra supporting it runs out. As a downside, the storm will chase down an opponent and anything near an opponent, including the user of the jutsu .
(Haisou no Kouryuu no Jutsu) - Flight of the Rain Dragons
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40(-10 each turn to keep this jutsu in play)
Damage Points: 80
Description: After performing a long row of hand seals, the user makes a small cut on each of his or her ring fingers and raises his or her hands to the sky. Some of the user's blood raises up into the sky, apparently as a sacrifice. The clouds then begin to warp and form into several dragons. Once fully formed, each of the dragons is capable of emitting one spiral rain spear per turn. The dragons also act as alternate sources of rain.
(Kuro Ame no Jutsu) - Dark Rain Technique
Rank: S
Type: Supplementary
Range: Short-Mid
Chakra cost: 40(-5 each turn after 3 turns have passed)
Damage Points: N/A
Description: The user forms the necessary handseals and the all the rain drops in the area becomes pitch black, they can be felt pouring down but would not be seen, and they would still be transparent. This is a very strong technique because as soon as this is done every technique the user create using this will be pitch black and the enemy will not see them coming
(Suiton: Kouryuu no Jutsu) - Water Style: Rain Dragon Skill
Rank: S
Type: Supplementary/Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Description: powerful jutsu that's into motion the creation of a dragon made of clouds. the dragon itself is very powerful and adds a level of versatility previously unknown to rain-based techniques. The dragon swoops down from the sky and onto the battlefield. Not only is it capable of shooting a spiral rain spear from any point on its body once per post, but it is capable of directing a small rainstorm from its body. This allows rain techniques to be used from the dragon, and become more localized.
(Rasen Yari no Kirinonai Kouu) - Endless Rain of the Spiral Spears
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Description: An advanced form of the Rain Spear that uses chakra to condense a large amount of rain water into one place to form spears of water in the clouds. The spears can at any time be called down to strike an opponent with only one hand-seal. Unlike its predecessor, these spears are made of constantly moving water that can actually cut an opponent. They also move in a corkscrew pattern that can be slightly manipulated. By widening or sharpening the turns, you can change where the spear will hit mid-technique. The water will stay in the form of spears for a short amount of time (2 turns). Any spears that are not used by that time it will fall uselessly as rain.
(Kadou Boufuu no Jutsu) - Vortex Storm Technique
Rank: S
Type: Supplementary
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Description: A powerful high level jutsu that uses a great deal of chakra to pull down the storm clouds from the sky and place them around the user and enemy. The chakra that pulled down the clouds keeps them moving at high speeds so that neither the user nor enemy can escape. This jutsu in effect doubles the damage done by rain jutsu attacks and makes them more difficult to dodge. When this technique is used, the rain that comes from the clouds falls sideways, down, up, and near every direction, keeping enemies off balance.
(Boufuu Kumo Kaigara) - Storm Cloud Shell
Rank: S
Type: Supplementary
Range: Short-Mid
Chakra cost: 40
Damage Points: N/A
Description: A powerful technique that draws down a small portion of rain clouds and places them over the user like a full body shell. The clouds continue to produce rain, which allow the user to send out rain jutsu like the Rain spear from their body. This shell also defends against lightening jutsu, cutting their damage in half.
(Ame toraidento no Jutsu) - Rain Trident Technique
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: A powerful jutsu that uses chakra to gather rain and form it into a long Trident. The Trident is able to change lengths at the user's well and thanks to the chakra has a somewhat solid form. The Trident returns to its' normal state shortly after creation. When the trident cuts into an object, it expands into said object causing more damage and sometimes can even be used to break bones.
(Hashira no Ame) - Pillar of Rain
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: The user focuses rain to form as a large pillar before high up in the rain, and also focusing on a point on the ground where it should land, the water pillar has a radius of 4 meters and is a powerful jutsu to give an upper advantage against the enemy, the pillar dissolves as it lands on the ground creating a shock wave of water
(Hyaku Touei Ame Bushin) - Hundred Rain Reflection Clones
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 40
Damage Points: N/A
Description: A large scale upgrade of the Reflection Rain clone. The user can create his reflection one hundred different times, these clones don't cause a threat to the enemy and is destroyed by one hit but can make the enemy confused and the user will have time to issue another attack. l The clones mimic the user's every move.
(Hitoshirenu Ame Naifu) - Hidden Rain Knives
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: The user creates the necessary handseals and rain drops in an area of 20 meters around the user is able to turn into sharp water needles, these are relatively weak but can be directed towards an opponent.
(Toku no Ame) - Shield of Rain
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage Points: N/A
Description: User performs the necessary handseals and places their hands out in front of them. Using chakra they gather up a large amount of rain and create a wall of solid water. The water is dense and difficult to move through, thus protecting the user from most taijutsu attack and fire attacks. Earth based jutsu and Lighting jutsu are highly effective against this technique. The user must keep his hands connected into the wall at all times or the wall will return to its normal state. If struck by electricity it will move through the water and strike the user as well.
(Ame Ame Tama) - Raining Rain Bullets
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: The user does the necessary handseals and focuses chakra into the rain, the rain draws together and forms several bullets of rain. The "bullets" fall at an accelerated rate and feel like large rocks falling from the sky.
(Kyuutai no Ame) - Orb of Rain
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After a long line of handseals, the user is able to place a large amount of chakra into their hands and gather rain towards their palms. The user must begin running towards the target of the jutsu, once enough rain has been gathered and condensed to form a fist sized orb of water in the user's hand, the user must place their hand near the target. The orb of water will "explode" pushing enemies back and creating openings for attacks.
(Ame Kumo Bunshin) - Rain Cloud Clone
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage Points: N/A
Description: A jutsu that creates a clone from the Rain clouds in the sky. The clone resembles the user but keeps the appearance of moving clouds with only the shape and color of the user. Because of this the clouds cannot be used as a distraction. The clones are able to attack and receive attacks.
(Secchakuzai no Kouu) - Rain of Glue
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: When user makes it rain and then changes the compounds of the water(materials in the air).Then makes the rain sticky which binds the opponent in place for 2 turns.this jutsu lasts for 2 turns.
D-Rank ~ Ice Rain Jutsu
(Ame Tama no Jutsu) - Rain Bullet Technique
Rank: D
Type: Attack
Range: Short
Chakra cost: 10
Damage Points: 20
Description: By focusing chakra into the user's hand they are able to gather rain drops towards their palms, the rain is molded together by chakra and forged into a high pressured orb. Once done the orb will shoot away from the users hand and the user will be knocked back. If it hits the enemy the enemy will be sent away flying or unbalanced.
C-Rank ~ Ice Rain Jutsu
(Touei Ame Bushin) - Reflection Rain Clone
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique creates a reflection of the user, this clone is unable to touch physical objects or cause harm. Every move that the user makes the clone mimics at the same time. The reflection clone is destroyed after one hit, this is a tactical technique.
(Amegakure No Jutsu) - Hidden Rain Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: A jutsu that can only be used in rain to conceal oneself, this jutsu is considered a dynamic form of henge. After performing a row of hand-seals, the user seems to disappear. In truth, they have merely assumed a form that mimics rain. Fast movements and physical contact with others may reveal the user
(Hitoshirenu Ame Sai) - Hidden Rain Slash
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user manipulates their chakra to condense a single raindrop into a more solid form. The raindrop becomes as sharp as a blade. The disadvantage to this jutsu is that the raindrop falls in a straight line.
(Ame Kasui no jutsu) - Rain Spike Technique
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user of this technique must place chakra into one or more raindrops. As the drops of rain hit the ground they create a small sized spike of water from puddles on the ground. For this technique to work there must be water on the ground and it must be raining.
(Kouu no Yari) - Rain Spear
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: By using chakra to condense a large amount of rainwater into one place, the user creates a spear of water in the clouds. The spear can at any time be called down to strike an opponent with only one hand-seal. The water will stay in the form of spear for a short amount of time (three posts). If the spear is not used by that time it will fall uselessly as rain. The only warning this technique gives is a second pause in the rain when the water is gathered and condensed.
(Ame Nottori no Jutsu) - Rain Capture Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: This technique causes a target of the user's choice to "attract" raindrops. The water in the rain drops will attach themselves over an opponent. Once enough water has gathered over an enemy it will also attach to the ground, holding the user's opponent to the ground.
(Ame Bunshin) - Raining Clones
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: A jutsu that creates false clones of the user around drops of rain. Every clone is totally harmless and is destroyed by one hit or if they collide with the ground or the enemy. This technique is used as more of a distraction than anything.
(Gouu no Jutsu) - Heavy Rain Skill
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: A jutsu that actually uses the victim's clothing as a medium to effect him or her. By filling the clothing with water-elemental chakra the user causes the clothing to fully retain all water it comes in contact with which will gradually cause the clothing to become heavier and heavier. Unfortunately, this jutsu that does not create water, so it is only useful in a rainy or otherwise wet environment
B-Rank ~ Ice Rain Jutsu
(Touketsu Ame Nottori no Jutsu) - Frozen Rain Capture Technique
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: An advance version of rain capture where the user bounces the rain into the clouds.The higher up they go the more colder they get untill they freeze and come falling down(similar to hail)in the form of a net or a dome to capture the opponent.
(Ame Aikuchi) - Rain Dagger
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: A simple jutsu that gathers the rain with chakra and then forms it into a dagger-like weapon. The chakra gives the water a more solid form so that it can be used for attacks. The water returns to normal shortly after creation. When the dagger cuts into something the water from the dagger expands within the cut to increase the damage.
(Amagasa no Jutsu) - Umbrella Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage Points: N/A
Description: A helpful technique for staying dry in the rain. After a few short handsigns, the user can create an invisible umbrella by extending their arm over their head and holding an open palm towards the sky. This "umbrella stops all rain, but cannot stop jutsu that take a more solid form like the Rain spear technique. This technique was actually made to stop the acid rain technique and other average falling rain techniques from touching the user.
(Ooki Kouu no Jutsu) - Big Rain Skill
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: By sending subtle chakra waves into the clouds, the user is able to create unusually large nuclei for the water droplets to condense on. The end result is big raindrops that fall to the ground at a faster then normal rate. They aren't big or fast enough to cause any real damage, but they are quite distracting.
(Shuushi Ame) - Stop Rain
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: This technique defines the users chakra control and for tactical measures for other techniques. The user creates the necessary handseals and every rain drop stops in mid air or wherever they are
(Sakasa Ame) - Reverse Rain
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: This technique defines the users chakra control and for tactical measures for other techniques. The user creates the necessary handseals and every rain drop which falls on the ground starts to go up into the air instead, so the rain becomes backwards, when the rain becomes backwards it can stop techniques such as the Rain Spear technique and others.
Note:this Jutsu Does not work on A or S rank jutsu.
A-Rank ~ Ice Rain Jutsu
(Touketsu Ame Aikuchi) - Frozen Rain Dagger
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: An advance version of rain daggers where the user bounces the rain into the clouds.The higher up they go the more colder they get until they freeze and come falling down(similar to hail).
(Touketsu Ame Ittou) - Frozen Rain Blade
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: An advance version of rain blade where the user bounces the rain into the clouds.The higher up they go the more colder they get until they freeze and come falling down(similar to hail) and unlike the original they do not turn back into train until after 3 turns.
Bombarding Hail (Hougeki Arare)
Rank: A
Type: Attack
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: Using this jutsu requires great chakra control, performing hand seals and sending chakra into the clouds. After a bit of development,(three turns) a ninja will form the precipitation of the cloud into hail. This hail will fall for a brief time from the clouds and by chakra control be targeted at the opponent.
Note:must have clouds in the sky to use this jutsu.
Snow Blindness (Setsumou)
Rank: A
Type: Supplementary
Range: Shot-Mid
Chakra Cost: 30
Damage Points: N/A
Description: Used in conjunction with the Hidden Mist skill this makes things even more difficult to see. If used without the Hidden Mist skill, it is far less effective.The user makes snow begin to fall from the sky as thick as possible. This, of course, effects both the user and the opponent's vision.
Note:This jutsu must have rain clouds to perform and the snow takes three turns to fall and lasts for 3 turns.
Restrictions:Can only be used three times per battle.
(Suiton: Kouu no Fukkou) - Water Style: Rain's Renaissance
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: N/A
Description: The user slams his hand on the ground and sends a large wave of chakra into the ground. This wave of chakra causes all small, nearby sources of water to fly back into the clouds to replenish them. This has little effect on natural storms but on artificial ones it can be used multiple times to lengthen it almost indefinitely.
S-Rank ~ Ice Rain Jutsu
(Ensan no Kouu) - Acid Rain
Rank: S
Type: Supplementary/Attack
Range: Short-Mid
Chakra cost: 40(-5 per turn to keep active)
Damage Points: -10 each turn or as long as the user has this jutsu in effect
Description: A powerful ninjutsu that laces the clouds with a large amount of poison elemental chakra to change the structure of the rain. The end result is a storm that does not rain water, but instead rains a powerful acid that can eat through most materials. Unfortunately, skin is not one of those materials. Instead of instantly eating through, it causes skin to instantly blister and slowly dissolve in a most painful way.
(Touketsu Ame toraidento no Jutsu) - Frozen Rain Trident Technique
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Description: An advance version of rain trident where the user bounces the rain into the clouds.The higher up they go the more colder they get until they freeze and come falling down(similar to hail
Re: Jutsu Shop
You should put spaces between the jutsu, they look like giant jutsu.
Leji_hyuga- Admin-Sage byakugan-Yamakage
- Posts : 844
Ryo : 2122
Reputation : 22
Join date : 2010-03-31
Age : 32
Location : Yamagakure
Character sheet
Chakra:
(1880/2000)
Health:
(2000/2000)
Jutsu Data Book:
Re: Jutsu Shop
i will be purchasing all 5 regular elements fire,wind,water,earth and lightning and the ice element for my village that should be 3,500
Re: Jutsu Shop
I Would Like to Buy
Amaterasu
Blaze Release: Kagutsuchi
Body Flame Technique
Body Shedding
Chidori
Chidori Current
Chidori Senbon
Chidori Sharp Spear
Cursed Seal of Heaven
Demonic Illusion: Shackling Stakes
Fire Release: Dragon Fire Technique
Fire Release: Great Dragon Fire Technique
Fire Release: Great Fireball Technique
Fire Release: Phoenix Immortal Fire Technique
Kirin
Kusanagi Sword: Chidori Katana
Lion Combo
Manipulated Shuriken Technique
Barrier: Dome Method Formation
Barrier: Toad Gourd Prison
Chakra-Suppressing Seal
Earth Release: Swamp of the Underworld
Finger Engraving Seal
Fire Release: Big Flame Bullet
Fire Release: Dragon Fire Technique
Fire Release: Flame Bullet
Fire Release: Toad Oil Flame Bullet
Fire Sealing Method
Five Elements Unseal
Frog Conversion Technique
Hiding in a Toad Technique
Needle JizÅ
Rasengan
Sage Art: Goemon
Sage Art: Hair Needle Barrage
Sage Mode
Shadow Clone Technique
Summoning Technique (Toads)
Summoning: Crushing Toad Stomach
Summoning: Food Cart Destroyer Technique
Summoning: Toad Mouth Bind
Summoning: Toad Shop Technique
Super Great Ball Rasengan
Toad Flat - Shadow Manipulation Technique
Toad Oil Bullet
Transparent Escape Technique
Twin Rasengan
Wild Lion's Mane Technique
Manipulating Windmill Triple Blades
Peregrine Falcon Drop
Piercing Feathers Illusion
Shadow Shuriken Technique
Shadow of the Dancing Leaf
Shield of Amaterasu
Snake Authority Spell
String Reeling Technique
Strong Fist
Summoning Technique (Toads)
Summoning: Lightning Blade Creation
Susanoo
Tsukuyomi
Amaterasu
Clone Great Explosion
Crow Clone Technique
Demonic Illusion: Burning Paper Body
Demonic Illusion: Mirror Heaven and Earth Change
Demonic Illusion: Shackling Stakes
Dusk Crow Genjutsu
Ephemeral
Fire Release: Great Fireball Technique
Fire Release: Phoenix Immortal Fire Technique
Shadow Clone Technique
Susanoo
Transcription Seal: Amaterasu
Tsukuyomi
Water Clone Technique
Water Release: Water Fang Bullet
Body Flame Technique
Body Shedding
Casualty Puppet
Earth Clone Technique
Eight Branches Technique
Five Elements Seal
Gathering of the Snakes
Hidden Shadow Snake Hands
Kusanagi Sword: Long Sword of the Heavens
Leech All Creation: Attack Prevention Technique
Living Corpse Reincarnation
Many Hidden Shadow Snake Hands
Myriad Snake Net Formation
Orochimaru's Juinjutsu
Shadow Clone Technique
Slithering Snake Mode
Snake Authority Spell
Soft Physique Modification
Summoning: Impure World Resurrection
Summoning: RashÅmon
Summoning: Triple RashÅmon
Temporary Paralysis Technique
Twin Snakes Mutual Death
Vanishing Facial Copy Technique
Wind Release: Great Breakthrough
Total:20,000 Points
Amaterasu
Blaze Release: Kagutsuchi
Body Flame Technique
Body Shedding
Chidori
Chidori Current
Chidori Senbon
Chidori Sharp Spear
Cursed Seal of Heaven
Demonic Illusion: Shackling Stakes
Fire Release: Dragon Fire Technique
Fire Release: Great Dragon Fire Technique
Fire Release: Great Fireball Technique
Fire Release: Phoenix Immortal Fire Technique
Kirin
Kusanagi Sword: Chidori Katana
Lion Combo
Manipulated Shuriken Technique
Barrier: Dome Method Formation
Barrier: Toad Gourd Prison
Chakra-Suppressing Seal
Earth Release: Swamp of the Underworld
Finger Engraving Seal
Fire Release: Big Flame Bullet
Fire Release: Dragon Fire Technique
Fire Release: Flame Bullet
Fire Release: Toad Oil Flame Bullet
Fire Sealing Method
Five Elements Unseal
Frog Conversion Technique
Hiding in a Toad Technique
Needle JizÅ
Rasengan
Sage Art: Goemon
Sage Art: Hair Needle Barrage
Sage Mode
Shadow Clone Technique
Summoning Technique (Toads)
Summoning: Crushing Toad Stomach
Summoning: Food Cart Destroyer Technique
Summoning: Toad Mouth Bind
Summoning: Toad Shop Technique
Super Great Ball Rasengan
Toad Flat - Shadow Manipulation Technique
Toad Oil Bullet
Transparent Escape Technique
Twin Rasengan
Wild Lion's Mane Technique
Manipulating Windmill Triple Blades
Peregrine Falcon Drop
Piercing Feathers Illusion
Shadow Shuriken Technique
Shadow of the Dancing Leaf
Shield of Amaterasu
Snake Authority Spell
String Reeling Technique
Strong Fist
Summoning Technique (Toads)
Summoning: Lightning Blade Creation
Susanoo
Tsukuyomi
Amaterasu
Clone Great Explosion
Crow Clone Technique
Demonic Illusion: Burning Paper Body
Demonic Illusion: Mirror Heaven and Earth Change
Demonic Illusion: Shackling Stakes
Dusk Crow Genjutsu
Ephemeral
Fire Release: Great Fireball Technique
Fire Release: Phoenix Immortal Fire Technique
Shadow Clone Technique
Susanoo
Transcription Seal: Amaterasu
Tsukuyomi
Water Clone Technique
Water Release: Water Fang Bullet
Body Flame Technique
Body Shedding
Casualty Puppet
Earth Clone Technique
Eight Branches Technique
Five Elements Seal
Gathering of the Snakes
Hidden Shadow Snake Hands
Kusanagi Sword: Long Sword of the Heavens
Leech All Creation: Attack Prevention Technique
Living Corpse Reincarnation
Many Hidden Shadow Snake Hands
Myriad Snake Net Formation
Orochimaru's Juinjutsu
Shadow Clone Technique
Slithering Snake Mode
Snake Authority Spell
Soft Physique Modification
Summoning: Impure World Resurrection
Summoning: RashÅmon
Summoning: Triple RashÅmon
Temporary Paralysis Technique
Twin Snakes Mutual Death
Vanishing Facial Copy Technique
Wind Release: Great Breakthrough
Total:20,000 Points
Re: Jutsu Shop
man thats alot of jutsu. all the rank jutsu earth are in earth style jutsu section so just look there an easily count them up
D=50
C=100
B=150
A=200
S=300
D=50
C=100
B=150
A=200
S=300
Leji_hyuga- Admin-Sage byakugan-Yamakage
- Posts : 844
Ryo : 2122
Reputation : 22
Join date : 2010-03-31
Age : 32
Location : Yamagakure
Character sheet
Chakra:
(1880/2000)
Health:
(2000/2000)
Jutsu Data Book:
Re: Jutsu Shop
i'll take your points away.
Leji_hyuga- Admin-Sage byakugan-Yamakage
- Posts : 844
Ryo : 2122
Reputation : 22
Join date : 2010-03-31
Age : 32
Location : Yamagakure
Character sheet
Chakra:
(1880/2000)
Health:
(2000/2000)
Jutsu Data Book:
Re: Jutsu Shop
Camcam417 wrote:can i have taijutsu Uzumaki Ninja Hand Book
Yes , Ill remove your points .
Re: Jutsu Shop
ill be buying these jutsu
body replacment techinique rank E
shadow clane jutsu rank B
and
Eight Branches Technique-This technique allows the user to create a giant white serpent with eight heads and eight tails. The serpent is large enough to attack most things without fear. When using this form, the user can emerge from the mouth of one of the heads .
rank S along with everything else i bought
body replacment techinique rank E
shadow clane jutsu rank B
and
Eight Branches Technique-This technique allows the user to create a giant white serpent with eight heads and eight tails. The serpent is large enough to attack most things without fear. When using this form, the user can emerge from the mouth of one of the heads .
rank S along with everything else i bought
Re: Jutsu Shop
dragoon master dj wrote:ill be buying these jutsu
body replacment techinique rank E
shadow clane jutsu rank B
and
Eight Branches Technique-This technique allows the user to create a giant white serpent with eight heads and eight tails. The serpent is large enough to attack most things without fear. When using this form, the user can emerge from the mouth of one of the heads .
rank S along with everything else i bought
Ok, Ill take your points away .
Re: Jutsu Shop
ill also buy this jutsu since i just bought sasukes kusanagi blade
Kusanagi Sword: Chidori Katana-the user flows his Chidori Current through a katana in a manner similar to the Flying Swallow technique. The radiating and chirping blade can easily cut through steel. Furthermore, the body of the person cut by the sword goes numb, taking away their freedom of movement. rank B
Kusanagi Sword: Chidori Katana-the user flows his Chidori Current through a katana in a manner similar to the Flying Swallow technique. The radiating and chirping blade can easily cut through steel. Furthermore, the body of the person cut by the sword goes numb, taking away their freedom of movement. rank B
Re: Jutsu Shop
Camcam417 wrote:um can i buy all the lightning jutsu
Yes, and that would be your limit as a Jounin.
Re: Jutsu Shop
Jutsu
Lightning Release: Kirin
Lightning Style: False Darkness
Lightning Release: Lightning Blade
Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm)
LimeLight
Hardening Technique
Fire Style: Flame Rasengan
Water Style: Infinite Shark Frenzy
Wind Style: Drilling Wind Bullet
Wind Style: Spiraling Shuriken
Gengutsu
Demonic Illusion: Toad Confrontation Singing
Medical
Poison Release: Poison Hydra Barrage Skill
Kinjutsu
Chakra Confusion Seal
Illusion Skill Seal
Sealing Technique: Ruin Seal Of The Niether World
Sealing Technique: Complete Nine Dragon Phantom Seal
Sealing Technique: 5 Seal Barrier
Sealing Technique: Secret Seal Release
Sealing Technique: Pyramid Seal Of Doom
Gedo Mark
Gedo Mark Release
Five Point Barrier Sealing Technique: Hachi`s Gate
Forbidden Technique: Resurrection Of The Impure World
Forbidden Technique: Living Corpse Reincarnation
Forbidden Technique: Life Giver
Forbidden Technique: Oral Rebirth
Forbidden Technique: Twin Snake Double Assassination
(additional)
Demonic Illusion: Burning Paper Body
Demonic Illusion: Mirror Heaven and Earth Change
Demonic Illusion: Shackling Stakes
Dusk Crow Genjutsu
Ephemeral
Fire Release: Great Fireball Technique
Fire Release: Phoenix Immortal Fire Technique
Shadow Clone Technique
Lightning Release: Kirin
Lightning Style: False Darkness
Lightning Release: Lightning Blade
Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm)
LimeLight
Hardening Technique
Fire Style: Flame Rasengan
Water Style: Infinite Shark Frenzy
Wind Style: Drilling Wind Bullet
Wind Style: Spiraling Shuriken
Gengutsu
Demonic Illusion: Toad Confrontation Singing
Medical
Poison Release: Poison Hydra Barrage Skill
Kinjutsu
Chakra Confusion Seal
Illusion Skill Seal
Sealing Technique: Ruin Seal Of The Niether World
Sealing Technique: Complete Nine Dragon Phantom Seal
Sealing Technique: 5 Seal Barrier
Sealing Technique: Secret Seal Release
Sealing Technique: Pyramid Seal Of Doom
Gedo Mark
Gedo Mark Release
Five Point Barrier Sealing Technique: Hachi`s Gate
Forbidden Technique: Resurrection Of The Impure World
Forbidden Technique: Living Corpse Reincarnation
Forbidden Technique: Life Giver
Forbidden Technique: Oral Rebirth
Forbidden Technique: Twin Snake Double Assassination
(additional)
Demonic Illusion: Burning Paper Body
Demonic Illusion: Mirror Heaven and Earth Change
Demonic Illusion: Shackling Stakes
Dusk Crow Genjutsu
Ephemeral
Fire Release: Great Fireball Technique
Fire Release: Phoenix Immortal Fire Technique
Shadow Clone Technique
Alexandrite Night- Admin
- Posts : 434
Ryo : 11093
Reputation : 4
Join date : 2010-04-22
Age : 28
Location : San Diego ?
Character sheet
Chakra:
(200/200)
Health:
(200/200)
Jutsu Data Book:
Re: Jutsu Shop
Gaara wrote:Jutsu
Lightning Release: Kirin
Lightning Style: False Darkness
Lightning Release: Lightning Blade
Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm)
LimeLight
Hardening Technique
Fire Style: Flame Rasengan
Water Style: Infinite Shark Frenzy
Wind Style: Drilling Wind Bullet
Wind Style: Spiraling Shuriken
Gengutsu
Demonic Illusion: Toad Confrontation Singing
Medical
Poison Release: Poison Hydra Barrage Skill
Kinjutsu
Chakra Confusion Seal
Illusion Skill Seal
Sealing Technique: Ruin Seal Of The Niether World
Sealing Technique: Complete Nine Dragon Phantom Seal
Sealing Technique: 5 Seal Barrier
Sealing Technique: Secret Seal Release
Sealing Technique: Pyramid Seal Of Doom
Gedo Mark
Gedo Mark Release
Five Point Barrier Sealing Technique: Hachi`s Gate
Forbidden Technique: Resurrection Of The Impure World
Forbidden Technique: Living Corpse Reincarnation
Forbidden Technique: Life Giver
Forbidden Technique: Oral Rebirth
Forbidden Technique: Twin Snake Double Assassination
(additional)
Demonic Illusion: Burning Paper Body
Demonic Illusion: Mirror Heaven and Earth Change
Demonic Illusion: Shackling Stakes
Dusk Crow Genjutsu
Ephemeral
Fire Release: Great Fireball Technique
Fire Release: Phoenix Immortal Fire Technique
Shadow Clone Technique
Ok , Ill take your points Away .
Re: Jutsu Shop
all of them?
Alexandrite Night- Admin
- Posts : 434
Ryo : 11093
Reputation : 4
Join date : 2010-04-22
Age : 28
Location : San Diego ?
Character sheet
Chakra:
(200/200)
Health:
(200/200)
Jutsu Data Book:
Re: Jutsu Shop
Gaara wrote:Jutsu
Lightning Release: Kirin
Lightning Style: False Darkness
Lightning Release: Lightning Blade
Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm)
LimeLight
Hardening Technique
Fire Style: Flame Rasengan
Water Style: Infinite Shark Frenzy
Wind Style: Drilling Wind Bullet
Wind Style: Spiraling Shuriken
Gengutsu
Demonic Illusion: Toad Confrontation Singing
Medical
Poison Release: Poison Hydra Barrage Skill
Kinjutsu
Chakra Confusion Seal
Illusion Skill Seal
Sealing Technique: Ruin Seal Of The Niether World
Sealing Technique: Complete Nine Dragon Phantom Seal
Sealing Technique: 5 Seal Barrier
Sealing Technique: Secret Seal Release
Sealing Technique: Pyramid Seal Of Doom
Gedo Mark
Gedo Mark Release
Five Point Barrier Sealing Technique: Hachi`s Gate
Forbidden Technique: Resurrection Of The Impure World
Forbidden Technique: Living Corpse Reincarnation
Forbidden Technique: Life Giver
Forbidden Technique: Oral Rebirth
Forbidden Technique: Twin Snake Double Assassination
(additional)
Demonic Illusion: Burning Paper Body
Demonic Illusion: Mirror Heaven and Earth Change
Demonic Illusion: Shackling Stakes
Dusk Crow Genjutsu
Ephemeral
Fire Release: Great Fireball Technique
Fire Release: Phoenix Immortal Fire Technique
Shadow Clone Technique
dont forget to add all of these jutsu to your profile
Re: Jutsu Shop
i know
Alexandrite Night- Admin
- Posts : 434
Ryo : 11093
Reputation : 4
Join date : 2010-04-22
Age : 28
Location : San Diego ?
Character sheet
Chakra:
(200/200)
Health:
(200/200)
Jutsu Data Book:
Re: Jutsu Shop
Camcam417 wrote:can i buy all tthe taijutsu
sure ill take your points away.........how many points is that? xP
Re: Jutsu Shop
it should be 2400 points
[i took out some of the jutsu because i didnt have the requirments}
[i took out some of the jutsu because i didnt have the requirments}
Re: Jutsu Shop
Camcam417 wrote:it should be 2400 points
[i took out some of the jutsu because i didnt have the requirments}
ok then
Re: Jutsu Shop
ill be buying all genjutsu and taijutsu ill get rid if some because i dont meet the requirments of some so genjutsus is 1950 plus 1900 for taijutsu thats 3850 ill deduct my points
Re: Jutsu Shop
/stickied
Leji_hyuga- Admin-Sage byakugan-Yamakage
- Posts : 844
Ryo : 2122
Reputation : 22
Join date : 2010-03-31
Age : 32
Location : Yamagakure
Character sheet
Chakra:
(1880/2000)
Health:
(2000/2000)
Jutsu Data Book:
Re: Jutsu Shop
can i get
taijutsu:
Lions Barrage rank c
leaf hurrican rank d
1000 years of death rank e
Leaf Great Whirlwind rank c
leaf hurrican rank d
nijutsu:
Clone Technique rank e
Transformation Technique rank e
Running on objects/water technique rank e
Body Replacement Technique rank e
taijutsu:
Lions Barrage rank c
leaf hurrican rank d
1000 years of death rank e
Leaf Great Whirlwind rank c
leaf hurrican rank d
nijutsu:
Clone Technique rank e
Transformation Technique rank e
Running on objects/water technique rank e
Body Replacement Technique rank e
ace mccloud- Genin
- Posts : 69
Ryo : 1423
Reputation : 0
Join date : 2010-05-14
Location : practicing genjutsu in dragon valley
Character sheet
Chakra:
(200/200)
Health:
(200/200)
Jutsu Data Book:
Re: Jutsu Shop
okay then 200 ryo ill deduct your points add all of these taijutsu and ninjutsu to your profile
Re: Jutsu Shop
Hey need Basics Shadow Clone, Transformation, Walking on water, Subatution
Danzi- Genin
- Posts : 240
Ryo : 4683
Reputation : 2
Join date : 2010-05-02
Age : 29
Location : In mines of village
Character sheet
Chakra:
(100/200)
Health:
(400/400)
Jutsu Data Book:
Re: Jutsu Shop
you can have shadow clone,substitution and transformation but you cant buy water walking you do that on your own its not considered a jutsu since there all E ranks you dont have to pay any ryo go add these to your profile
Re: Jutsu Shop
im buying the following jutsu
E ranks
clone technique
transformation technique
D ranks
shadow shuriken technique
B ranks
wild lions mane technique
A ranks
clone great explosion and shuriken shadow clone technique
thats 550 ryo ill deduct my points
E ranks
clone technique
transformation technique
D ranks
shadow shuriken technique
B ranks
wild lions mane technique
A ranks
clone great explosion and shuriken shadow clone technique
thats 550 ryo ill deduct my points
Re: Jutsu Shop
can i get
genjutsu- rank d
Kokohin (Illusion Technique: False surrounding)
Kahen Tonsou (Illusion Technique: Flower Petal Escape)
Kasumi (Illusion Technique: Servant)
Kasumi Juusha (Illusion Technique: Mist Servant)
Narakumi (Demonic Illusion: Hell Viewing)
genjutsu- rank d
Kokohin (Illusion Technique: False surrounding)
Kahen Tonsou (Illusion Technique: Flower Petal Escape)
Kasumi (Illusion Technique: Servant)
Kasumi Juusha (Illusion Technique: Mist Servant)
Narakumi (Demonic Illusion: Hell Viewing)
ace mccloud- Genin
- Posts : 69
Ryo : 1423
Reputation : 0
Join date : 2010-05-14
Location : practicing genjutsu in dragon valley
Character sheet
Chakra:
(200/200)
Health:
(200/200)
Jutsu Data Book:
Re: Jutsu Shop
Water Clone Technique
Water Prison Shark Dance Technique
Water Prison Technique
Water Release: Black Rain Technique
Water Release: Burdock Root Eating Sharks
Water Release: Demon Fish Wave Crash
Water Release: Exploding Water Colliding Wave
W cont.
Water Release: Five Feeding Sharks
Water Release: Flash Grinding Destruction
Water Release: Great Excavation
Water Release: Great Exploding Water Colliding Wave
Water Release: Great Shark Missile Technique
Water Release: Great Water Arm
Water Release: Great Waterfall Technique
Water Release: Great Whirlpool Enfolding Technique
Water Release: Gunshot
Water Release: Huge Explosion Technique
Water Release: Ice Darts Technique
Water Release: Infinite Sharks
Water Release: Large Projectile
Water Release: Powerful Blasting Rain Trench
Water Release: Rising Water Slicer
Water Release: Snake's Mouth
Water Release: Stormy Blockade
Water Release: Syrup Capture Field
Water Release: Tearing Torrent
Water Release: Violent Bubble Wave
Water Release: Violent Water Wave
Living Corpse Reincarnation-This jutsu, developed by the user , allows him/her to transfer his mind to someone else's body. If repeated periodically, it basically grants the user immortality as long as they can find new host bodies and keep the host alive. the user can
only perform this technique once every three years.
One's Own Life Reincarnation- the user can give thier life force to another person in the pay off thier own death.
Eight Branches
This is Orochimaru's greatest and strongest technique. Using the "power of reincarnation" possessed by the White Snake as an intermediary, he can transform into a giant white serpent with eight heads and eight tails. The serpent boasts a giant body, even larger than that of Manda, who is feared as the "strongest colossal serpent". Just by crawling on the scales of it's abdomen it was able to trample the Uchiha hideout, and can attack most things without fear.
When using this technique, Orochimaru can emerge from the mouth of one of the heads and use his Kusanagi Sword to attack, even without a host.
The third databook says this technique transcends the "Snake", and becomes like a
"Dragon God".
Corpse Soil
This technique is called the "ultimate earth-element resuscitation technique". It resurrects a large number of slain people seemingly continuously, but with none of their rationality, physical prowess, or technique at their disposal. They are fairly easy to destroy. If the technique is deactivated, the summonings will immediately turn to dust.
Water Prison Shark Dance Technique
Water Prison Technique
Water Release: Black Rain Technique
Water Release: Burdock Root Eating Sharks
Water Release: Demon Fish Wave Crash
Water Release: Exploding Water Colliding Wave
W cont.
Water Release: Five Feeding Sharks
Water Release: Flash Grinding Destruction
Water Release: Great Excavation
Water Release: Great Exploding Water Colliding Wave
Water Release: Great Shark Missile Technique
Water Release: Great Water Arm
Water Release: Great Waterfall Technique
Water Release: Great Whirlpool Enfolding Technique
Water Release: Gunshot
Water Release: Huge Explosion Technique
Water Release: Ice Darts Technique
Water Release: Infinite Sharks
Water Release: Large Projectile
Water Release: Powerful Blasting Rain Trench
Water Release: Rising Water Slicer
Water Release: Snake's Mouth
Water Release: Stormy Blockade
Water Release: Syrup Capture Field
Water Release: Tearing Torrent
Water Release: Violent Bubble Wave
Water Release: Violent Water Wave
Living Corpse Reincarnation-This jutsu, developed by the user , allows him/her to transfer his mind to someone else's body. If repeated periodically, it basically grants the user immortality as long as they can find new host bodies and keep the host alive. the user can
only perform this technique once every three years.
One's Own Life Reincarnation- the user can give thier life force to another person in the pay off thier own death.
Eight Branches
This is Orochimaru's greatest and strongest technique. Using the "power of reincarnation" possessed by the White Snake as an intermediary, he can transform into a giant white serpent with eight heads and eight tails. The serpent boasts a giant body, even larger than that of Manda, who is feared as the "strongest colossal serpent". Just by crawling on the scales of it's abdomen it was able to trample the Uchiha hideout, and can attack most things without fear.
When using this technique, Orochimaru can emerge from the mouth of one of the heads and use his Kusanagi Sword to attack, even without a host.
The third databook says this technique transcends the "Snake", and becomes like a
"Dragon God".
Corpse Soil
This technique is called the "ultimate earth-element resuscitation technique". It resurrects a large number of slain people seemingly continuously, but with none of their rationality, physical prowess, or technique at their disposal. They are fairly easy to destroy. If the technique is deactivated, the summonings will immediately turn to dust.
Ace Akau- Chuunin
- Posts : 362
Ryo : 1210
Reputation : -1
Join date : 2010-05-23
Re: Jutsu Shop
Ace Akau wrote:Water Clone Technique
Water Prison Shark Dance Technique
Water Prison Technique
Water Release: Black Rain Technique
Water Release: Burdock Root Eating Sharks
Water Release: Demon Fish Wave Crash
Water Release: Exploding Water Colliding Wave
W cont.
Water Release: Five Feeding Sharks
Water Release: Flash Grinding Destruction
Water Release: Great Excavation
Water Release: Great Exploding Water Colliding Wave
Water Release: Great Shark Missile Technique
Water Release: Great Water Arm
Water Release: Great Waterfall Technique
Water Release: Great Whirlpool Enfolding Technique
Water Release: Gunshot
Water Release: Huge Explosion Technique
Water Release: Ice Darts Technique
Water Release: Infinite Sharks
Water Release: Large Projectile
Water Release: Powerful Blasting Rain Trench
Water Release: Rising Water Slicer
Water Release: Snake's Mouth
Water Release: Stormy Blockade
Water Release: Syrup Capture Field
Water Release: Tearing Torrent
Water Release: Violent Bubble Wave
Water Release: Violent Water Wave
Living Corpse Reincarnation-This jutsu, developed by the user , allows him/her to transfer his mind to someone else's body. If repeated periodically, it basically grants the user immortality as long as they can find new host bodies and keep the host alive. the user can
only perform this technique once every three years.
One's Own Life Reincarnation- the user can give thier life force to another person in the pay off thier own death.
Eight Branches
This is Orochimaru's greatest and strongest technique. Using the "power of reincarnation" possessed by the White Snake as an intermediary, he can transform into a giant white serpent with eight heads and eight tails. The serpent boasts a giant body, even larger than that of Manda, who is feared as the "strongest colossal serpent". Just by crawling on the scales of it's abdomen it was able to trample the Uchiha hideout, and can attack most things without fear.
When using this technique, Orochimaru can emerge from the mouth of one of the heads and use his Kusanagi Sword to attack, even without a host.
The third databook says this technique transcends the "Snake", and becomes like a
"Dragon God".
Corpse Soil
This technique is called the "ultimate earth-element resuscitation technique". It resurrects a large number of slain people seemingly continuously, but with none of their rationality, physical prowess, or technique at their disposal. They are fairly easy to destroy. If the technique is deactivated, the summonings will immediately turn to dust.
Ok , Ill take your points Away .
7,000-7,000= You have 0 points.
Re: Jutsu Shop
I'm getting:
Leaf Strong Whirlwind-Rank B
(Fuuinjutsu: Gogyou Fuuin) - Sealing Technique: 5 Element Seal-Rank A
(Fuuinjutsu: Gogyou Kaiin) - Sealing Technique: 5 Element Unseal-Rank A
Leaf Strong Whirlwind-Rank B
(Fuuinjutsu: Gogyou Fuuin) - Sealing Technique: 5 Element Seal-Rank A
(Fuuinjutsu: Gogyou Kaiin) - Sealing Technique: 5 Element Unseal-Rank A
The Riddick- Genin
- Posts : 122
Ryo : 3080
Reputation : 0
Join date : 2010-04-01
Age : 32
Location : Watching My Village and wondering why this forum is never active.
Character sheet
Chakra:
(2000/2000)
Health:
(2000/2000)
Jutsu Data Book:
Re: Jutsu Shop
how do i get ryo
uzumaki- Genin
- Posts : 46
Ryo : 184
Reputation : 0
Join date : 2010-06-04
Character sheet
Chakra:
(200/200)
Health:
(200/200)
Jutsu Data Book:
Re: Jutsu Shop
Points are Ryo when you post it gives points, you can get a job, and missons tend to give you Ryo. and use those points to buy all your stuff. Right now you have 55 Ryo
Danzi- Genin
- Posts : 240
Ryo : 4683
Reputation : 2
Join date : 2010-05-02
Age : 29
Location : In mines of village
Character sheet
Chakra:
(100/200)
Health:
(400/400)
Jutsu Data Book:
Re: Jutsu Shop
thank you for telling me
uzumaki- Genin
- Posts : 46
Ryo : 184
Reputation : 0
Join date : 2010-06-04
Character sheet
Chakra:
(200/200)
Health:
(200/200)
Jutsu Data Book:
Page 1 of 2 • 1, 2
Similar topics
» Kekkei Genkai jutsu shop
» the dragon valley's jutsu shop
» Village Hidden in the Mountains Jutsu Shop
» jutsu (insert your jutsu) vs. jutsu (insert your jutsu)
» Weapon Shop
» the dragon valley's jutsu shop
» Village Hidden in the Mountains Jutsu Shop
» jutsu (insert your jutsu) vs. jutsu (insert your jutsu)
» Weapon Shop
Ultimate Naruto RP :: Registration Area & Creation Center :: Jutsu Registration & jutsu creation Center
Page 1 of 2
Permissions in this forum:
You cannot reply to topics in this forum