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Special Characteristics System
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Special Characteristics System
This is to help better your charater as a whole and customize them to fit your style of play. Keep in mind that you can have a maximum of three Special Characteristics at any one time, but you can only have a single one to start off with. There are many ways to gain other Special Characteristics, including Missions, Accomplishments, Contests, Promotions and even details to your profile that give secret Characteristics (added by the staff).
Bellow is a list of existing Special Characteristics that you can add to your character. To request a special characteristic to be added to this list, post your idea in the 'feedback' section. Keep in mind, there are many other special characteristics waiting to be unlocked!
Elementalist-
Effect: User's element max becomes three instead of two.
Reqirement/Weakness: They can only have 'B' rank and down jutsu.
Chakra Attuned
Effect: One can sense chakra in their surroundings.
Reqirement/Weakness: Can only weild a single weapon.
Mental Attuned
Effect: Genjutsu Kai is one level more efficient. Can master genjutsu one rank higher then normal (ex., Genin can master 'B' ranked genjutsu)
Reqirement/Weakness: Cannot learn Taijutsu, Weaponry or Kenjutsu techniques
Physical Attuned
Effect: Physical attacks do 15% more damage.
Reqirement/Weakness: Genjutsu Kai is one level less efficient. Cannot learn Genjutsu
Caster
Effect: One can have up to three summon contracts instead of one.
Reqirement/Weakness: Only has 70% of normal chakra amount.
Chakra Tank
Effect: Has 150% of normal chakra amount.
Reqirement/Weakness: Can only have a single special
Speedy
Effect: Speed is 15% greater
Reqirement/Weakness: Takes 10% more damage from physical attacks.
Specialist
Effect: Increases attack power 20%
Reqirement/Weakness: Only a single special
Thick Blooded
Effect: Doubles rates at which poisons take effect.
Reqirement/Weakness: Can only carry a single weapon.
Arsenalist
Effect: Can Carry five weapons instead of three.
Reqirement/Weakness: 15% slower
Sharky
Effect: Increase water techniques 10%, can master one rank greater water element techniques.
Reqirement/Weakness: Must be in Kirigakure. Only element is water. Under looks, one must have jagged shark-like teeth
Stealthist
Effect: One is impossible to sense with jutsu (with the exception of secret clan techniques)
Reqirement/Weakness: N/A
Glass Cannon
Effect: Power increased 20%
Reqirement/Weakness: When hit with an attack, damage is 20% greater
Adventurer
Effect: Requirement for travel post is halved.
Reqirement/Weakness: N/A
Simplist
Effect: Doubles the amount one can use 'restricted' Justu.
Reqirement/Weakness: Cannot use 'S' ranked jutsu
Entraupeneur
Effect: Can have up to three specialties
Reqirement/Weakness: They may not have any elements
Bellow is a list of existing Special Characteristics that you can add to your character. To request a special characteristic to be added to this list, post your idea in the 'feedback' section. Keep in mind, there are many other special characteristics waiting to be unlocked!
Elementalist-
Effect: User's element max becomes three instead of two.
Reqirement/Weakness: They can only have 'B' rank and down jutsu.
Chakra Attuned
Effect: One can sense chakra in their surroundings.
Reqirement/Weakness: Can only weild a single weapon.
Mental Attuned
Effect: Genjutsu Kai is one level more efficient. Can master genjutsu one rank higher then normal (ex., Genin can master 'B' ranked genjutsu)
Reqirement/Weakness: Cannot learn Taijutsu, Weaponry or Kenjutsu techniques
Physical Attuned
Effect: Physical attacks do 15% more damage.
Reqirement/Weakness: Genjutsu Kai is one level less efficient. Cannot learn Genjutsu
Caster
Effect: One can have up to three summon contracts instead of one.
Reqirement/Weakness: Only has 70% of normal chakra amount.
Chakra Tank
Effect: Has 150% of normal chakra amount.
Reqirement/Weakness: Can only have a single special
Speedy
Effect: Speed is 15% greater
Reqirement/Weakness: Takes 10% more damage from physical attacks.
Specialist
Effect: Increases attack power 20%
Reqirement/Weakness: Only a single special
Thick Blooded
Effect: Doubles rates at which poisons take effect.
Reqirement/Weakness: Can only carry a single weapon.
Arsenalist
Effect: Can Carry five weapons instead of three.
Reqirement/Weakness: 15% slower
Sharky
Effect: Increase water techniques 10%, can master one rank greater water element techniques.
Reqirement/Weakness: Must be in Kirigakure. Only element is water. Under looks, one must have jagged shark-like teeth
Stealthist
Effect: One is impossible to sense with jutsu (with the exception of secret clan techniques)
Reqirement/Weakness: N/A
Glass Cannon
Effect: Power increased 20%
Reqirement/Weakness: When hit with an attack, damage is 20% greater
Adventurer
Effect: Requirement for travel post is halved.
Reqirement/Weakness: N/A
Simplist
Effect: Doubles the amount one can use 'restricted' Justu.
Reqirement/Weakness: Cannot use 'S' ranked jutsu
Entraupeneur
Effect: Can have up to three specialties
Reqirement/Weakness: They may not have any elements
Similar topics
» Salary system
» The Rep system (release )
» Infraction System
» The Reputation system.
» Sharingan System
» The Rep system (release )
» Infraction System
» The Reputation system.
» Sharingan System
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